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Patch 2.3 Notes (Full Release) (07/07/2014)
We are pleased to announce that the patch notes for Patch 2.3 ─ Defenders of Eorzea have been released in their entirety. Be sure to check them out for a comprehensive list of additions and refinements to the realm of Eorzea including new story quests, a new primal battle, Frontline, the Hunt, and more!
Patch 2.3 Notes
Playable Content
Quests
New main scenario quests have been added.
Quest | Required Level and Location |
The Great Divide | Disciple of War or Magic level 50 |
The Rising Stones (X: 6 Y:5) NPC: Minfilia | |
Players must first complete the main scenario quest "Through the Maelstrom." | |
Desperate Times | Disciple of War or Magic level 50 |
Ul'dah - Steps of Nald (X:11 Y:9) NPC: Alphinaud | |
Players must first complete the main scenario quest "The Great Divide." | |
Shock and Awe | Disciple of War or Magic level 50 |
Central Thanalan (X:25 Y:15) NPC: Terrified Refugee | |
Players must first complete the main scenario quest "Desperate Times." | |
Reap the Whirlwind | Disciple of War or Magic level 50 |
Ul'dah - Steps of Nald (X:8 Y:8) NPC: Swift | |
Players must first complete the main scenario quest "Shock and Awe." | |
Revolution | Disciple of War or Magic level 50 |
Ul'dah - Steps of Nald (X:8 Y:8) NPC: Swift | |
Players must first complete the main scenario quest "Reap the Whirlwind." | |
Stories We Tell | Disciple of War or Magic level 50 |
Ul'dah - Steps of Thal (X:10 Y:12) NPC: Alphinaud | |
Players must first complete the main scenario quest "Revolution." | |
Lord of Levin | Disciple of War or Magic level 50 |
The Rising Stones (X:6 Y:5) NPC: Minfilia | |
Players must first complete the main scenario quest "Stories We Tell." | |
A Sylphlands Sting | Disciple of War or Magic level 50 |
East Shroud (X:21 Y:25) NPC: Serpent Lieutenant | |
Players must first complete the main scenario quest "Lord of Levin." | |
Scattered Scions | Disciple of War or Magic level 50 |
East Shroud (X:26 Y:19) NPC: Teary-eyed Private | |
Players must first complete the main scenario quest "A Sylphlands Sting." | |
True to Form | Disciple of War or Magic level 50 |
East Shroud (X:26 Y:10) | |
Players must first complete the main scenario quest "Scattered Scions." | |
Levin an Impression | Disciple of War or Magic level 50 |
East Shroud (X:23 Y:14) NPC: Papalymo | |
Players must first complete the main scenario quest "True to Form." | |
What Little Gods are Made Of | Disciple of War or Magic level 50 |
East Shroud (X:21 Y:25) NPC: Serpent Lieutenant | |
Players must first complete the main scenario quest "Levin an Impression." | |
A Hard Hapalit to Break | Disciple of War or Magic level 50 |
The Rising Stones (X:6 Y:5) NPC: Minfilia | |
Players must first complete the main scenario quest "What Little Gods are Made Of." | |
Picking up the Sledge | Disciple of War or Magic level 50 |
Mor Dhona (X:21 Y:7) NPC: Slafborn | |
Players must first complete the main scenario quest "A Hard Hapalit to Break." | |
Guardian of Eorzea | Disciple of War or Magic level 50 |
The Rising Stones (X:6 Y:5) NPC: Tataru | |
Players must first complete the main scenario quest "Picking up the Sledge." | |
Recruiting the Realm | Disciple of War or Magic level 50 |
The Rising Stones (X:6 Y:5) NPC: Alphinaud | |
Players must first complete the main scenario quest "Guardian of Eorzea." | |
Heretical Harassment | Disciple of War or Magic level 50 |
The Rising Stones (X:6 Y:5) NPC: Minfilia | |
Players must first complete the main scenario quest "Recruiting the Realm." | |
When the Cold Sets In | Disciple of War or Magic level 50 |
Coerthas Central Highlands (X:26 Y:17) NPC: Haurchefant | |
Players must first complete the main scenario quest "Heretical Harassment." | |
Brave New Companions | Disciple of War or Magic level 50 |
Mor Dhona (X:21 Y:7) NPC: Slafborn | |
Players must first complete the main scenario quest "When the Cold Sets In." |
New Chronicles of a New Era quests have been added.
Quest | Required Level and Location |
Syrcus Tower | Disciple of War or Magic level 50 |
Mor Dhona (X:30 Y:12) NPC: Rammbroes | |
Players must first complete the quest "For Prosperity." | |
Judgement Bolts and Lightning | Disciple of War or Magic level 50 |
New Gridania (X:9 Y:11) NPC: Scarlet | |
Players must first complete the main scenario quest "Brave New Companions," and have completed The Whorleater (Extreme) and Thornmarch (Extreme). |
Completion of The Bowl of Embers (Extreme) is no longer required to undertake The Whorleater (Extreme) or Thornmarch (Extreme).
New side story quests have been added.
- Hildibrand
- Delivery Moogle
- Wandering Minstrel
Quest | Required Level and Location |
The Business of Betrothal | Disciple of War or Magic level 50 |
Western Thanalan (X:13 Y:14) NPC: Ellie | |
Players must first complete the quest "The Three Collectors." | |
A Burst of Inspiration | Disciple of War or Magic level 50 |
Eastern La Noscea (X:32 Y:32) NPC: Briardien | |
Players must first complete the quest "The Business of Betrothal." | |
Seeds of Rebellion | Disciple of War or Magic level 50 |
Western La Noscea (X:27 Y:28) NPC: Tiny Trader | |
Players must first complete the quest "A Burst of Inspiration." | |
A Case of Indecency | Disciple of War or Magic level 50 |
Eastern La Noscea (X:20 Y:21) NPC: Hildibrand | |
Players must first complete the quest "Seeds of Rebellion." |
- Delivery Moogle
Quest | Required Level and Location |
Of Errant Epistles | Disciple of War or Magic level 50 |
Mor Dhona (X:30 Y:13) NPC: Klynthota | |
Players must first complete the main scenario quest "The Ultimate Weapon." | |
A Debt Unpaid | Disciple of War or Magic level 50 |
Limsa Lominsa - Lower Decks (X:10 Y:11) NPC: Deputy Postmoogle | |
Players must first complete the quest "Of Errant Epistles." | |
Carline Memories | Disciple of War or Magic level 50 |
Limsa Lominsa - Lower Decks (X:10 Y:11) NPC: Deputy Postmoogle | |
Players must first complete the quest "A Debt Unpaid." | |
Dream On | Disciple of War or Magic level 50 |
Limsa Lominsa - Lower Decks (X:10 Y:11) NPC: Deputy Postmoogle | |
Players must first complete the quest "A Debt Unpaid." | |
Thwack-a-Mole | Disciple of War or Magic level 50 |
Limsa Lominsa - Lower Decks (X:10 Y:11) NPC: Deputy Postmoogle | |
Players must first complete the quests "Spirits Most Foul" and "Doing the Dirty Work." | |
Spirits Most Foul | Disciple of War or Magic level 50 |
Limsa Lominsa - Lower Decks (X:10 Y:11) NPC: Deputy Postmoogle | |
Players must first complete the quests "Carline Memories" and "Dream On." | |
Dubious Dancing | Disciple of War or Magic level 50 |
Limsa Lominsa - Lower Decks (X:10 Y:11) | |
Players must first complete the quests "Carline Memories" and "Dream On." | |
Stroking the Haft | Disciple of War or Magic level 50 |
Limsa Lominsa - Lower Decks (X:10 Y:11) NPC: Deputy Postmoogle | |
Players must first complete the quests "Carline Memories" and "Dream On." |
- Wandering Minstrel
Quest | Required Level and Location |
Sing Me Another Song | Disciple of War or Magic level 50 |
Mor Dhona (X:21 Y:8) NPC: Alys |
|
Players must first complete the quest "The Ultimate Ballad" and have completed the Second Coil of Bahamut - Turn 4. |
New side quests have been added.
Quest | Required Level and Location |
Simply to Dye For | Level 1 |
Mor Dhona (X:21 Y:8) NPC: Alys | |
Players must first complete the level 50 job quest for a Disciple of War or Magic, and also have completed the quest "Color Your World." | |
Bird in Hand | Level 30 |
Central Shroud (X:20 Y:21) NPC: Luquelot | |
Players must first complete the quest "My Feisty Little Chocobo" and also belong to a free company which owns an estate. | |
Gone to Pieces | Disciple of the Hand level 30 |
Ul'dah - Steps of Thal (X:14 Y:10) NPC: Syntgoht | |
Players must first complete the quest "Life, Materia, and Everything." | |
Magiteknichal Difficulties | Disciple of War or Magic level 50 |
Mor Dhona (X:21 Y:7) NPC: Slafborn | |
Players must first complete the main scenario quest "The Ultimate Weapon," and have also acquired a magitek mount. |
- Winebaud's Riddles
"The Greatest Story Never Told" is a heretofore unseen type of quest wherein adventurers must employ their wits to solve riddles and unravel a great Eorzean mystery. With no guidance from the journal or duty list, adventurers must listen carefully to the words of NPCs and decipher clues to determine their next course of action.
Quest | Required Level and Location |
The Greatest Story Never Told | Level 1 |
Western Thanalan (X:18 Y:17) NPC: Valiant Hart |
|
Players must first complete the main scenario quest "The Ultimate Weapon." |
- Hullbreaker Isle
Quest | Required Level and Location |
King of the Hull | Disciple of War or Magic level 50 |
Mor Dhona (X:22 Y:8) NPC: Bloezoeng |
|
Players must first complete the main scenario quest "The Ultimate Weapon." |
- The Tam-Tara Deepcroft (Hard)
Quest | Required Level and Location |
Corpse Groom | Disciple of War or Magic level 50 |
Ul'dah - Steps of Nald (X:12 Y:8) NPC: Paiyo Reiyo |
|
Players must first complete the main scenario quest "The Ultimate Weapon." |
- The Stone Vigil (Hard)
Quest | Required Level and Location |
Blood for Stone | Disciple of War or Magic level 50 |
Mor Dhona (X:21 Y:8) NPC: Faillicie |
|
Players must first complete the main scenario quest "The Ultimate Weapon." |
New Grand Company quests have been added.
Quest | Required Level and Location |
Like Civilized Men and Women (Maelstrom) | Disciple of War or Magic level 50 |
Limsa Lominsa - Upper Decks (X:12 Y:12) NPC: Trachraet | |
Players must first complete the quest "A Pup No Longer" for any of the three Grand Companies. | |
Like Civilized Men and Women (Twin Adder) | Disciple of War or Magic level 50 |
New Gridania (X:9 Y:11) NPC: Scarlet | |
Players must first complete the quest "A Pup No Longer" for any of the three Grand Companies. | |
Like Civilized Men and Women (Immortal Flames) | Disciple of War or Magic level 50 |
Ul'dah - Steps of Nald (X:8 Y:9) NPC: Mimio Mio | |
Players must first complete the quest "A Pup No Longer" for any of the three Grand Companies. | |
Let the Hunt Begin (Maelstrom) | Disciple of War or Magic level 50 |
Limsa Lominsa - Upper Decisk (X:12 Y:12) NPC: Trachraet | |
Players must first attain the rank of Second Storm Lieutenant. | |
Let the Hunt Begin (Twin Adder) | Disciple of War or Magic level 50 |
New Gridania (X:9 Y:11) NPC: Scarlet | |
Players must first attain the rank of Second Serpent Lieutenant. | |
Let the Hunt Begin (Immortal Flames) | Disciple of War or Magic level 50 |
Ul'dah - Steps of Nald (X:8 Y:9) NPC: Mimio Mio | |
Players must first attain the rank of Second Flame Lieutenant. |
Up to three quests will now be displayed when undertaking beast tribe daily quests.
Guildleves
The starting location and spawning points for enemies and objects in the guildleve From Ruins to Riches have been adjusted.
Treasure Hunts
Unhidden Maps have been implemented.
Players may now, on occasion, receive unhidden maps from treasure chests discovered via treasure maps. Using these unhidden maps will reveal the location of treasure chests with even more rare and valuable rewards.
Rush grass can now be obtained as a reward from timeworn toadskin maps.
Grand and Free Companies
A new item is now available from Grand Company quartermasters.
Maelstrom
Item | Type | Required Seals | Rank |
Reagan Pepper | Miscellany | 48,000 | Second Storm Lieutenant |
Order of the Twin Adders
Item | Type | Required Seals | Rank |
Reagan Pepper | Miscellany | 48,000 | Second Serpent Lieutenant |
Immortal Flames
Item | Type | Required Seals | Rank |
Reagan Pepper | Miscellany | 48,000 | Second Flame Lieutenant |
Company actions have been adjusted as follows:
Action | Adjustment |
A Man's Best Friend I | Bonus EXP earned by companions has been increased from 5% to 10%. |
A Man's Best Friend II | Bonus EXP earned by companions has been increased from 10 to 15%. |
Action | Before | After | |
A Man's Best Friend | 3,500 | -> | 2,800 |
Mark Up | 3,500 | -> | 2,800 |
Seal Sweetner | 3,500 | -> | 2,800 |
Brave New World | 3,500 | -> | 1,750 |
Brave New World II | 7,000 | -> | 3,500 |
Live off the Land | 3,500 | -> | 2,800 |
What You See | 3,500 | -> | 2,800 |
Eat from the Hand | 3,500 | -> | 2,800 |
In Control | 3,500 | -> | 2,800 |
Meat and Mead | 3,500 | -> | 2,800 |
Back on Your Feet | 3,500 | -> | 2,800 |
Back on Your Feet II | 7,000 | -> | 5,600 |
After changing Grand Company allegiance, the waiting period before another transfer can be made has been reduced from 30 days to 15 days (Earth time).
The Chocobos section, as well as the rights to stable chocobos and train members' chocobos, have been added to the Housing tab of the Authorization window under Rank.
Housing
A sixth ward has been added to all residential areas.
The pricing for land on all Worlds has been set as follows:
* The price of land will drop once every six hours from the release of patch 2.3, and will fall to half its starting price after 30 days.
Aegis / Bahamut / Balmung / Behemoth / Cactuar / Carbuncle / Chocobo / Diabolos / Durandal / Excalibur / Fenrir / Garuda / Gilgamesh / Gungnir / Hyperion / Ifrit / Leviathan / Mandragora / Masamune / Midgardsormr / Odin / Ragnarok / Ramuh / Ridill / Sargatanas / Shiva / Siren / Tiamat / Titan / Tonberry / Ultros
Adamantoise / Alexander / Anima / Atomos / Cerberus / Coeurl / Exodus / Faerie / Goblin / Hades / Ixion / Kujata / Lamia / Malboro / Moogle / Pandaemonium / Phoenix / Typhon / Ultima / Valefor
Asura / Belias / Brynhildr / Famfrit / Jenova / Lich / Mateus / Shinryu / Unicorn / Yojimbo / Zalera / Zeromus / Zodiark
* Pricing has been based on the amount of gil in circulation on each World.
* The grouping listed above is subject to change based on variance in population and economy.
* Newly vacated plots of land in wards one through five will begin sale at the prices listed above, gradually lowering in price over time.
* The price of land will drop once every six hours from the release of patch 2.3, and will fall to half its starting price after 30 days.
Fifth-class Plot | Fourth-class Plot | Third-class Plot | Second-class Plot | First-class Plot | |
Small | 4,000,000 | 4,250,000 | 4,500,000 | 4,750,000 | 5,000,000 |
Medium | 30,000,000 | 31,875,000 | 33,750,000 | 35,625,000 | 37,500,000 |
Large | 70,000,000 | 74,375,000 | 78,750,000 | 83,125,000 | 87,500,000 |
Fifth-class Plot | Fourth-class Plot | Third-class Plot | Second-class Plot | First-class Plot | |
Small | 3,200,000 | 3,400,000 | 3,600,000 | 3,800,000 | 4,000,000 |
Medium | 24,000,000 | 25,500,000 | 27,000,000 | 28,500,000 | 30,000,000 |
Large | 56,000,000 | 59,500,000 | 63,000,000 | 66,500,000 | 70,000,000 |
Fifth-class Plot | Fourth-class Plot | Third-class Plot | Second-class Plot | First-class Plot | |
Small | 2,000,000 | 2,125,000 | 2,250,000 | 2,375,000 | 2,500,000 |
Medium | 15,000,000 | 15,937,500 | 16,875,000 | 17,812,500 | 18,750,000 |
Large | 35,000,000 | 37,187,500 | 39,375,000 | 41,562,500 | 43,750,000 |
* Pricing has been based on the amount of gil in circulation on each World.
* The grouping listed above is subject to change based on variance in population and economy.
* Newly vacated plots of land in wards one through five will begin sale at the prices listed above, gradually lowering in price over time.
Players can now purchase private chambers in their estates.
- Requirements for Private Chambers
Before purchasing private chambers, players must first attain level 50 with at least one class. Furthermore, players must have attained the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.
* The size of private chambers is the same regardless of estate size.
* All estates are allowed up to 512 private chambers.
- Pricing for Private Chambers
300,000gil
- Settings for Private Chambers
Just like with estate settings, players will have the option to change their room name, edit the greeting for their room, and grant access to other players.
- Interior Decorating
Players can customize the interior walls, flooring, and ceiling light of their private chambers.
- Furnishings
Players can place up to 50 furnishings in private chambers, with the ability to choose from among all furnishings available in the estate.
Placing a furnishing in private chambers will bind it to you, preventing future trade or sale to other players. Moreover, certain furnishings cannot be retrieved once placed, and will be permanently discarded upon removal.
* Certain furnishings including vendor NPCs and crafting facilities can only be used by the private chamber's owner.
* Depending on server conditions, the number of furnishings permitted in private chambers may be adjusted in a future update.
- Vacating Private Chambers
Players must be on free company property in order to vacate their private chambers. Moreover, private chambers must be vacated in order to leave a free company.
* Gil used to purchase private chambers will not be refunded.
* All furnishings must be removed before vacating private chambers.
* As of patch 2.3, free company members who have purchased private chambers cannot be discharged from the free company. This will be addressed in a future update, so as private chambers will be vacated automatically upon discharging.
Before purchasing private chambers, players must first attain level 50 with at least one class. Furthermore, players must have attained the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.
* The size of private chambers is the same regardless of estate size.
* All estates are allowed up to 512 private chambers.
- Pricing for Private Chambers
300,000gil
- Settings for Private Chambers
Just like with estate settings, players will have the option to change their room name, edit the greeting for their room, and grant access to other players.
- Interior Decorating
Players can customize the interior walls, flooring, and ceiling light of their private chambers.
- Furnishings
Players can place up to 50 furnishings in private chambers, with the ability to choose from among all furnishings available in the estate.
Placing a furnishing in private chambers will bind it to you, preventing future trade or sale to other players. Moreover, certain furnishings cannot be retrieved once placed, and will be permanently discarded upon removal.
* Certain furnishings including vendor NPCs and crafting facilities can only be used by the private chamber's owner.
* Depending on server conditions, the number of furnishings permitted in private chambers may be adjusted in a future update.
- Vacating Private Chambers
Players must be on free company property in order to vacate their private chambers. Moreover, private chambers must be vacated in order to leave a free company.
* Gil used to purchase private chambers will not be refunded.
* All furnishings must be removed before vacating private chambers.
* As of patch 2.3, free company members who have purchased private chambers cannot be discharged from the free company. This will be addressed in a future update, so as private chambers will be vacated automatically upon discharging.
The following striking dummies can now be placed on estate grounds:
Riviera Striking Dummy / Oasis Striking Dummy / Glade Striking Dummy / Alps Striking Dummy
* A total of three striking dummies can be placed on the grounds of a single estate.
* A total of three striking dummies can be placed on the grounds of a single estate.
Multiple seating modules can now be placed in an estate.
The following items can now be obtained through gardening:
Gysahl Greens / Krakka Root / Thavnairian Onion / Curiel Root / Sylkis Bud / Mimett Gourd / Tantalplant / Pahsana Fruit / Onion Prince / Eggplant Knight / Garlic Jester / King Tomato / Mandragora Queen / Pear Roselle
Certain seeds obtained from intercrossing have been changed.
Estate vendor NPCs have been adjusted as follows:
The Cooking Ingredients category has been added to the material supplier.
The Catalysts category has been added to the junkmonger.
Chocobo raising has been implemented.
To access chocobo stables and begin raising a chocobo, players must complete the following quest:
Quest | Bird in Hand |
Required Level | Level 30 |
Location | Central Shroud (X:20 Y:21) NPC: Luquelot |
Prerequisites | Players must first complete the quest "My Feisty Little Chocobo" and also belong to a free company which owns an estate. |
- Stabling Your Chocobo
To begin raising a chocobo, players must first acquire a Chocobo Stable, which can be purchased from the housing merchant NPC in any residential area. Once placed on the estate grounds, all free company members can stable their chocobos and begin their training.
* An estate can only house one chocobo stable, which is shared between all free company members.
* Players cannot mount their chocobos or summon them to battle when they are stabled. The companion menu is also inaccessible when your chocobo is stabled.
- Training Your Chocobo
Your chocobo, as well as those of your free company members, can be trained while stabled to earn experience points. Chocobos can be trained once per hour, and will demand one of the following fruits or vegetables as a reward for their efforts:
Krakka Root / Curiel Root / Sylkis Bud / Mimett Gourd / Tantalplant / Pahsana Fruit / Thavnairian Onion
Experience granted will be the same regardless of the item selected, though stable conditions may affect experience gains. These fruits and vegetables can be obtained through gardening.
- Chocobo Level Cap
For chocobos that have already attained the maximum rank, rewarding them with a Thavnairian onion following training will increase this upper limit by one.
* Chocobo companions cannot exceed rank 20.
- Favorite Feed
If you reward your chocobo with the same snack after repeated training sessions, that fruit or vegetable will become the chocobo's favorite feed. Your chocobo's favorite feed can then be used to grant beneficial effects when summoned to battle. You may change your chocobo’s favorite feed if you so desire by repeatedly rewarding your chocobo with a different snack after training.
- Maintaining the Chocobo Stable
As you and your free company members continue to use the chocobo stable, it will begin to accumulate dirt and grime. Stable cleanliness is reflected by one of three conditions─good, fair, or poor─which can be confirmed by accessing the stable. Keep your stable clean to ensure that chocobo training is effective, yielding the most experience.
To clean the stable, access the chocobo stable interface and select Clean Stable. You must possess a magicked stable broom in your inventory to make use of this option.
Sightseeing Log vistas that require fair or clear weather can now be recorded when either weather condition is met.
The Challenge Log has been adjusted as follows:
A new category has been added.
Category | Challenge Title | Objective |
PvP | In the Line of Fire | Participate in 7 Frontline campaigns. |
PvP | Line Up | Lead your company to victory in 3 Frontline campaigns. |
* The Frontline category will be unlocked together with the Frontline active help window.
The challenge log rewards for A Wolf in Your Belly and Thrown to the Wolves will now be based on your PvP rank.
A Wolf in Your Belly: 10% of EXP until your next rank.
Thrown to the Wolves: 15% of EXP until your next rank.
The aesthetician can now be summoned to inn rooms using the Crystal Bell.
Players can now enjoy mini-games in inn rooms using the Toy Chest.
Upon completing the side story quest A case of Indecency, players will unlock the Parley mini-game.
The following NPC names have been changed:
Before | After | |
Maelstrom herald | → | storm herald |
Acheron | → | Phlegethon |
* Click here for more information on the Acheron → Phlegethon change.
Dialogue spoken by certain NPCs will now change to reflect player progress.
The area name has been added to the following fishing message:
You cast your line.
Example:
You cast your line into the waters of Bloodshore.
Example:
You cast your line into the waters of Bloodshore.
New aesthetician hairstyles have been added.
Additional buildings have been constructed in Revenant's Toll (X:21 Y:5) and (X:22 Y:5).
With the addition of these buildings, further adjustments have been made as follows:
The summoning bell at (X:22 Y:6) has been relocated.
The NPC Rowena has been relocated.
An Ixal settlement has been established in the East Shroud (X:24 Y:22).
* The settlement's interior will not be accessible in patch 2.3.
Battle System
Actions and statuses have been adjusted as follows:
Class/Job | Skill/Status | Adjustment |
Paladin | Sword Oath | The effects of Sword Oath will not be lost upon incapacitation. |
Shield Oath | The effects of Shield Oath will not be lost upon incapacitation. | |
Warrior | Defiance | The effects of Defiance will not be lost upon incapacititation. |
White Mage | Presence of Mind | Recast time has been reduced from 300 to 150 seconds. Duration has been increased from 10 to 15 seconds. |
Thaumaturge | Fire | Potency has been increased from 150 to 170. |
Blizzard | Potency has been increased from 150 to 170. | |
Fire III | Potency has been increased from 220 to 240. | |
Blizzard III | Potency has been increased from 220 to 240. | |
Black Mage | Apocatastasis | The effect has been changed to reduce a party member's magic vulnerability by 20%. Recast time has been increased from 120 to 180 seconds. |
Manawall | Effect duration has been reduced from 60 to 20 seconds. | |
Arcanist | Bio II | MP cost has been reduced. |
Summoner | Aerial Slash | Casting time has been reduced from 3 to 0 seconds, making the cast instant. |
Flaming Crush | Potency has been increased from 105 to 110. | |
Crimson Cyclone | Potency has been increased from 105 to 110. |
The duration of the following actions has been reduced when fighting in the Wolves' Den or Frontline campaigns:
Class/Job | Skill/Status | Adjustment |
Gladiator | Shield Bash | Additional Effect: Stun Duration: 6s -> 4s |
Pugilist | Steel Peak | Additional Effect: Stun Duration: 4s -> 3s |
Marauder | Brutal Swing | Additional Effect: Stun Duration: 5s -> 3s |
Lancer | Leg Sweep | Additional Effect: Stun Duration: 3s -> 2s |
Conjurer | Stone | Additional Effect: Heavy Duration: 20s -> 12s |
Repose | Additional Effect: Sleep Duration: 30s -> 15s | |
White Mage | Holy | Additional Effect: Stun Duration: 4s -> 3s |
Thaumaturge | Blizzard | Additional Effect: Heavy Duration: 20s -> 12s |
Sleep | Additional Effect: Sleep Duration: 30s -> 15s | |
Summoner | Tri-disaster | Additional Effect: Bind Duration: 20s -> 12s |
PvP actions and statuses have been adjusted as follows:
Class/Job | Skill/Status | Adjustment |
Gladiator/Paladin | Testudo | Recast time has been reduced from 300 to 180 seconds. Effect duration has been increased from 8 to 12 seconds. Enhanced Testudo recast time reduction has been changed from 180 to 150 seconds. |
Glory Slash | Potency has been increased from 140 to 170. Recast time has been reduced from 300 to 150 seconds. Enhanced Glory Slash recast time reduction has been changed from 180 to 120 seconds. | |
Pugilist/Monk | Axe Kick | Recast time has been reduced from 300 to 180 seconds. Effect duration has been reduced from 5 to 4 seconds. Enhanced Axe Kick recast time reduction has been changed from 180 to 150 seconds. Enhanced Axe Kick II potency increase has been reduced from 240 to 190. Enhanced Axe Kick III effect duration increase has been reduced from 9 to 6 seconds. |
Somersault | Recast time has been reduced from 300 to 90 seconds. Enhanced Somersault recast time reduction has been changed from 180 to 60 seconds. Enhanced Somersault II effect duration increase has been reduced from 20 to 15 seconds. | |
Marauder/Warrior | Mythril Tempest | Potency has been increased from 140 to 170. Recast time has been reduced from 240 to 180. Enhanced Mythril Tempest III effect duration increase has been reduced from 4 to 3 seconds. |
Thrill of War | Recast time has been reduced from 300 to 180 seconds. Effect duration has been increased from 15 to 20 seconds. Enhanced Thrill of War recast time reduction has been changed from 180 to 150 seconds. | |
Lancer/Dragoon | Impulse Rush | Recast time has been reduced from 240 to 150 seconds. Effect duration has been increased from 10 to 15 seconds. Enhanced Impulse Rush recast time reduction has been changed from 180 to 120 seconds. |
Skewer | Recast time has been reduced from 240 to 90 seconds. Enhanced Skewer recast time reduction has been changed from 150 to 60 seconds. Enhanced Skewer II effect duration increase has been reduced from 20 to 15 seconds. | |
Archer/Bard | Manasong | Recast time has been reduced from 300 to 240 seconds. |
Farshot | Potency has been increased from 140 to 170. Recast time has been reduced from 240 to 120 seconds. Enhanced Farshot recast time reduction has been changed from 150 to 90 seconds. Enhanced Farshot II potency increase has been increased from 190 to 200. | |
Blast Shot | Recast time has been reduced from 300 to 180 seconds. Enhanced Blast Shot recast time reduction has been changed from 180 to 150 seconds. Enhanced Blast Shot II potency increase has been reduced from 200 to 180. | |
Conjurer/White Mage | Sacred Prism | Potency has been increased from 50 to 70. Recast time has been reduced from 300 to 240 seconds. Effect duration has been increased from 18 to 24 seconds. |
Thaumaturge/Black Mage | Night Wing | Recast time has been reduced from 300 to 240 seconds. Enhanced Night Wing II effect duration increase has been reduced from 20 to 15 seconds. |
Phantom Dart | Potency has been increased from 120 to 150. Recast time has been reduced from 300 to 90 seconds. Enhanced Phantom Dart recast time reduction has been changed from 180 to 60 seconds. Enhanced Phantom Dart II effect duration increase has been reduced from 30 to 20 seconds. | |
Arcanist/Summoner | Misty Veil | Range reduction has been changed from 10% to 20%. Recast time has been reduced from 300 to 240 seconds. Enhanced Misty Veil II effect duration increase has been reduced from 25 to 20 seconds. |
Wither | Recast time has been reduced from 300 to 240 seconds. | |
Scholar | Aura Blast | Recast time has been reduced from 300 to 150 seconds. Enhanced Aura Blast recast time reduction has been changed from 180 to 120 seconds. |
Focalization | Focalization has been made a shared class action with Conjurer and White Mage. Recast time has been reduced from 300 to 180 seconds. Effect duration has been increased from 15 to 20 seconds. Enhanced Focalization recast time reduction has been changed from 180 to 150 seconds. | |
Shared Class Actions | Full Swing | Recast time has been reduced from 300 to 180 seconds. Enhanced Full Swing recast time reduction has been changed from 180 to 150 seconds. Enhanced Full Swing II effect duration increase has been reduced from 25 to 20 seconds. |
Enliven | Recast time has been reduced from 300 to 240 seconds. | |
Fetter Ward | Recast time has been reduced from 240 to 150 seconds. Effect duration has been increased from 5 to 9 seconds. Enhanced Fetter Ward II effect duration increase has been changed from 10 to 12 seconds. | |
Weapon Throw | Recast time has been reduced from 120 to 90 seconds. Enhanced Weapon Throw II effect duration increase has been reduced from 12 to 9 seconds. | |
Divine Breath | HP/MP/TP restored has been increased from 10% to 30%. Enhanced Divine Breath recast time reduction has been changed from 180 to 240 seconds. | |
Mana Draw | Recast time has been reduced from 300 to 240 seconds. | |
Purify | Recast time has been reduced from 240 to 180 seconds. Target has been changed from self to selected PC. | |
Aetheric Burst | Recast time has been reduced from 300 to 180 seconds. Enhanced Aetheric Burst recast time reduction has been changed from 180 to 150 seconds. Enhanced Aetheric Burst II effect duration increase has been reduced from 20 to 15 seconds. | |
Equanimity | Recast time has been reduced from 420 to 240 seconds. Enhanced Equanimity recast time reduction has been changed from 300 to 180 seconds. Enhanced Equanimity II effect duration increase has been reduced from 20 to 15 seconds. | |
Attunement | Recast time has been reduced from 300 to 240 seconds. | |
Traits | Parameter | The parameter increase from Tier I traits has been reduced from 4 to 2. The parameter increase from Tier II traits has been reduced from 8 to 4. The parameter increase from Tier III traits has been reduced from 13 to 6. |
New dungeons have been added.
Hullbreaker Isle
Level Requirement | Disciple of War or Magic level 50 |
Item Level Requirement | Average item level 70 or above |
Party Size | Four players |
Time Limit | 90 minutes |
- Entry Requirements
Quest | King of the Hull |
Required Level | Disciple of War or Magic level 50 |
Location | Mor Dhona (X:22 Y:8) NPC: Bloezoeng |
Prerequisites | Players must first complete the main scenario quest "The Ultimate Weapon." |
The Tam-Tara Deepcroft (Hard)
Level Requirement | Disciple of War or Magic level 50 |
Item Level Requirement | Average item level 70 or above |
Party Size | Four players |
Time Limit | 90 minutes |
- Entry Requirements
Quest | Corpse Groom |
Required Level | Disciple of War or Magic level 50 |
Location | Ul'dah - Steps of Nald (X:12 Y:8) NPC: Paiyo Reiyo |
Prerequisites | Players must first complete the main scenario quest "The Ultimate Weapon." |
The Stone Vigil (Hard)
Level Requirement | Disciple of War or Magic level 50 |
Item Level Requirement | Average item level 70 or above |
Party Size | Four players |
Time Limit | 90 minutes |
- Entry Requirements
Quest | Blood for Stone |
Required Level | Disciple of War or Magic level 50 |
Location | Mor Dhona (X:21 Y:8) NPC: Faillicie |
Prerequisites | Players must first complete the main scenario quest "The Ultimate Weapon." |
The Striking Tree (Hard) and the Striking Tree (Extreme) have been added.
The Striking Tree (Hard)
Level Requirement | Disciple of War or Magic level 50 |
Item Level Requirement | Average item level 65 or above |
Party Size | Eight players |
Time Limit | 60 minutes |
- Entry Requirements
Quest | Levin an Impression |
Required Level | Disciple of War or Magic level 50 |
Location | South Shroud (X:23 Y:14) NPC: Papalymo |
Prerequisites | Players must first complete the main scenario quest "True to Form." |
The Striking Tree (Extreme)
Level Requirement | Disciple of War or Magic level 50 |
Item Level Requirement | Average item level 85 or above |
Party Size | Eight players |
Time Limit | 60 minutes |
- Entry Requirements
Quest | Judgement Bolts and Lightning |
Required Level | Disciple of War or Magic level 50 |
Location | New Gridania (X:9 Y:11) NPC: Scarlet |
Prerequisites | Players must first complete the main scenario quest "Brave New Companions," and have completed Thornmarch (Extreme) and the Whorleater (Extreme). |
Syrcus Tower, the next raid of the Crystal Tower arc, has been added.
Level Requirement | Disciple of War or Magic level 50 |
Item Level Requirement | Average item level 70 or above |
Party Size | 24 players (three parties of eight) |
Time Limit | 120 minutes |
- Entry Requirements
Quest | Syrcus Tower |
Required Level | Disciple of War or Magic level 50 |
Location | Mor Dhona (X:30 Y:12) NPC: Rammbroes |
Prerequisites | Players must first complete the quest "For Prosperity." |
- Party Role Requirements
Parties matched automatically via the Duty Finder will comprise 1 tank, 2 healers, and 5 DPS. Parties formed prior to registration must also meet these role requirements.
- Rewards in Syrcus Tower
You can receive only one reward item per week for completing duties in Syrcus Tower. In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed. If time expires and a reward item is obtained automatically, this will also count toward the weekly limit.
* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT).
Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.
* Players cannot open a treasure chest belonging to another party.
A fourth treasure chest may occasionally appear upon defeating the last boss of Syrcus Tower. The above restrictions do not apply to this treasure chest.
The Second Coil of Bahamut (Savage) has been added.
As the name suggests, the Second Coil of Bahamut (Savage) is a brutally difficult version of the raid of the same name.
- Entry Requirements
- Entering the Second Coil of Bahamut (Savage)
After forming a group of eight players, speak with Anaelle in the North Shroud (X:20 Y:27) to enter. Please note that all party members must have completed the Second Coil of Bahamut - Turn 4 before entering.
- Progression in the Second Binding Coil (Savage)
Progress within the Second Coil of Bahamut (Savage) is shared with the normal version of the raid. Players are free to undertake the normal or hard version of any Turn that has yet to be cleared.
- Rewards
There are no enhanced rewards available for the Second Coil of Bahamut (Savage). Clearing the raid, however, will earn you an achievement and a unique title.
Level Requirement | Disciple of War or Magic level 50 |
Item Level Requirement | - |
Party Size | Eight players |
Time Limit | 90 minutes |
- Entry Requirements
Quest | Sing Me Another Song |
Required Level | Disciple of War or Magic level 50 |
Location | Mor Dhona (X:21 Y:8) NPC: Alys |
Prerequisites | Players must first complete the quest "The Ultimate Ballad" and have completed the Second Coil of Bahamut - Turn 4. |
- Entering the Second Coil of Bahamut (Savage)
After forming a group of eight players, speak with Anaelle in the North Shroud (X:20 Y:27) to enter. Please note that all party members must have completed the Second Coil of Bahamut - Turn 4 before entering.
- Progression in the Second Binding Coil (Savage)
Progress within the Second Coil of Bahamut (Savage) is shared with the normal version of the raid. Players are free to undertake the normal or hard version of any Turn that has yet to be cleared.
- Rewards
There are no enhanced rewards available for the Second Coil of Bahamut (Savage). Clearing the raid, however, will earn you an achievement and a unique title.
The Second Coil of Bahamut has been adjusted as follows:
A confirmation window will be displayed before entering. If entry requirements are met, the party may enter after all members confirm their readiness.
In the event one or more party members do not meet entry requirements, a message will be displayed indicating players who are unable to enter.
Upon completing one of the following duties, all party members will receive additional Allagan tomestones of mythology if one or more party members are completing the instance for the first time:
Category | Duty | Adjustments |
Dungeon | The Wanderer's Palace | 30 |
Castrum Meridianum | 100 | |
The Praetorium | 100 | |
Amdapor Keep | 30 | |
Pharos Sirius | 40 | |
Copperbell Mines (Hard) | 40 | |
Haukke Manor (Hard) | 40 | |
Brayflox's Longstop (Hard) | 50 | |
Halatali (Hard) | 50 | |
The Lost City of Amdapor | 50 | |
Trials | A Relic Reborn: The Chimera | 50 |
A Relic Reborn: The Hydra | 50 | |
Battle on the Big Bridge | 50 | |
The Bowl of Embers (Hard) | 60 | |
The Howling Eye (Hard) | 60 | |
The Navel (Hard) | 75 | |
Thornmarch (Hard) | 60 | |
The Whorleater (Hard) | 75 | |
The Minstrel's Ballad: Ultima's Bane | 75 | |
The Howling Eye (Extreme) | 100 | |
The Navel (Extreme) | 100 | |
The Bowl of Embers (Extreme) | 100 | |
Thornmarch (Extreme) | 100 | |
The Whorleater (Extreme) | 100 | |
Raids | Labyrinth of the Ancients | 50 |
The Binding Coil of Bahamut - Turn 1 | 100 | |
The Binding Coil of Bahamut - Turn 2 | 100 | |
The Binding Coil of Bahamut - Turn 4 | 100 | |
The Binding Coil of Bahamut - Turn 5 | 100 | |
The Second Coil of Bahamut - Turn 1 | 100 | |
The Second Coil of Bahamut - Turn 2 | 100 | |
The Second Coil of Bahamut - Turn 3 | 100 | |
The Second Coil of Bahamut - Turn 4 | 100 |
The number of Allagan tomestones received from dungeons and trials has been adjusted as follows:
Category | Duty | Adjustments |
Dungeon | The Wanderer's Palace | The number of tomestones yielded by boss enemies has been adjusted. |
Amdapor Keep | The number of tomestones yielded by boss enemies has been adjusted. | |
Pharos Sirius | The number of tomestones yielded by boss enemies has been adjusted. | |
Copperbell Mines (Hard) | The number of tomestones yielded by boss enemies has been adjusted. | |
Haukke Manor (Hard) | The number of tomestones yielded by boss enemies has been adjusted. | |
Brayflox's Longstop (Hard) | The total number of Allagan tomestones of mythology has been increased from 50 to 70. The total number of Allagan tomestones of soldiery has been reduced from 45 to 30. The number of tomestones yielded by boss enemies has been adjusted. | |
Halatali (Hard) | The total number of Allagan tomestones of mythology has been increased from 50 to 70. The total number of Allagan tomestones of soldiery has been reduced from 45 to 30. The number of tomestones yielded by boss enemies has been adjusted. | |
The Lost City of Amdapor | The total number of Allagan tomestones of mythology has been increased from 50 to 70. The total number of Allagan tomestones of soldiery has been reduced from 45 to 30. The number of tomestones yielded by boss enemies has been adjusted. | |
Raids | Labyrinth of the Ancients | The total number of Allagan tomestones of mythology has been increased from 150 to 200. |
Duty Roulette | Duty Roulette: Expert | The number of Allagan tomestones of soldiery rewaded upon completion has been increased from 25 to 35. |
Duty Roulette: High Level | The number of Allagan tomestones of mythology rewarded upon completion has been increased from 70 to 100. | |
Duty Roulette: Trials | The number of Allagan tomestones of mythology rewarded upon completion has been increased from 70 to 100. | |
Duty Roulette: Main Scenario | The number of Allagan tomestones of mythology rewarded upon completion has been increased from 80 to 110. |
The following duties, trials, and raids have been added to the Duty Finder.
Dungeons
Hullbreaker Isle / The Tam-Tara Deepcroft (Hard) / The Stone Vigil (Hard)
Trials
The Striking Tree (Hard) / The Striking Tree (Extreme)
Raids
Syrcus Tower
PvP
The Wolves' Den (Matched, IL 80) / The Wolves' Den (Light Party, IL 80) / The Carteneau Flats: Borderland Ruins (IL 80)
* Players who have already completed the quest "A Pup No Longer" can speak with Berkoeya Loetahlsyn at the Wolves' Den (X:6 Y:5) to unlock these duties.
The duties listed within Duty Roulette: High Level and Expert have been reorganized as follows:
Before | After | |
Duty Roulette: Expert | Brayflox's Longstop (Hard) Halatali (Hard) The Lost City of Amdapor | Hullbreaker Isle The Tam-Tara Deepcroft (Hard) The Stone Vigil (Hard) |
Duty Roulette: High Level | The Wanderer's Palace Amdapor Keep Pharos Sirius Copperbell Mines (Hard) Haukke Manor (Hard) | The Wanderer's Palace Amdapor Keep Pharos Sirius Copperbell Mines (Hard) Haukke Manor (Hard) Brayflox's Longstop (Hard) Halatali (Hard) The Lost City of Amdapor |
The average item level requirement for Duty Roulettes has been adjusted as follows:
Category | Duty | Item Level Requirement |
Duty Roulette: High Level | The Wanderer's Palace | Average item level 55 or above |
Amdapor Keep | ||
Pharos Sirius | ||
Copperbell Mines (Hard) | ||
Haukke Manor (Hard) | ||
Brayflox's Longstop (Hard) | ||
Halatali (Hard) | ||
The Lost City of Amdapor | ||
Duty Roulette: Expert | Hullbreaker Isle | Average item level 70 or above |
The Tam-Tara Deepcroft (Hard) | ||
The Stone Vigil (Hard) |
Bonus gil granted by duties below level 50 when one or more party members are new to the instance has been increased.
The Striking Tree (Hard) has been added to Duty Roulette: Trials.
When joining Duty Roulette as a party, abandoning the duty within the first 10 minutes will incur a penalty.
* Only the first player to leave the instance will receive a penalty.
Parties containing one or more members who have been penalized for abandoning a duty will be unable to register for duties via the Duty Finder.
Duties listed in the Duty Finder can now be sorted by level, in ascending or descending order.
* Duty Roulette categories cannot be sorted.
Changes to the Join Party in Progress and Language settings in the Duty Finder interface will now be saved.
In the event that all party members are incapacitated during the following trials, players will now receive the power of the Echo:
Requirement
Players are incapacitated after having battled enemies for a certain period of time.
Echo Effect
Increased HP, damage dealt, and healing potency
The effect will be granted in five stackable stages.
The effect will be granted in five stackable stages.
The Whorleater (Hard)
Each stack of the echo will raise attributes by 10% up to a maximum of 50%. Players must have battled their foe for at least three minutes in order to receive the power of the Echo.
Thornmarch (Extreme) / The Whorleater (Extreme)
Each stack of the echo will raise attributes by 5% up to a maximum of 25%. Players must have battled their foe for at least three minutes in order to receive the power of the Echo.
The power of the Echo granted in the Binding Coil of Bahamut has been augmented.
The Echo will take effect upon entering the Binding Coil of Bahamut, increasing players' maximum HP, damage dealt, and healing magic potency by 20%.
* Unlike other instances, the Echo will not gain strength upon total party incapacitation.
* The Echo will not be granted in Turn 3.
* The Echo will not be strengthened in future updates.
* Unlike other instances, the Echo will not gain strength upon total party incapacitation.
* The Echo will not be granted in Turn 3.
* The Echo will not be strengthened in future updates.
The item level sync system has been added.
When undertaking a duty utilizing item level sync, the item level of any gear exceeding the maximum item level will be adjusted accordingly. Unlike character level sync, however, gear parameters will not be subject to further reduction beyond that brought about by the item level decrease.
In order to ensure participants are evenly matched, materia bonuses, as well as the Morale parameter, will be ignored while item level sync is in effect.
* Restrictions will not apply to the use of player actions or traits.
As of patch 2.3, item level sync will be applied to the following PvP instances:
In order to ensure participants are evenly matched, materia bonuses, as well as the Morale parameter, will be ignored while item level sync is in effect.
* Restrictions will not apply to the use of player actions or traits.
As of patch 2.3, item level sync will be applied to the following PvP instances:
The Wolves' Den (Matched, IL 80) / The Wolves' Den (Light Party, IL 80) / The Carteneau Flats: Borderland Ruins (IL 80)
Frontline has been added.
Frontline is a new PvP challenge which engages three teams of adventurers, each team representing one of the three Grand Companies. Teams consist of up to 24 players in an alliance, allowing for a grand total of 72 players in a single battle.
Success on the frontline will depend heavily not only on individual skill, but on your ability to work as a team.
To access Frontline campaigns, players must complete one of the following quests based on their Grand Company allegiance:
- Requirements
The Say, Shout, Yell, Party, and Allliance chat channels can be used during Frontline. However, players can only see messages from comrades of their own Grand Company.
* Players who abandon a Frontline campaign (not including players who join a match in progress or are vote kicked) will receive a penalty. Players so penalized will be unable to register for Frontline campaigns or the Wolves' Den for 30 minutes.
* When participating in a Frontline campaign, players can receive but not send messages via free company and linkshell chat.
- Entering Frontline
Players can queue to enter Frontline campaigns alone, or in a party of up to eight players. Although there are no role restrictions when queuing as a party, all party members must be affiliated with the same Grand Company.
To improve matching efficiency, 72 (three teams of 24), 48 (three teams of 16), or 24 (three teams of eight) combatants may be matched together depending on the number of available participants.
- Role Requirements
When participating in Frontline campaigns, there are no role requirements or restrictions for parties. Moreover, players can freely change jobs or classes at their Grand Company's landing.
* As with the three main cities, the recast time of skills will not be reset when changing classes or jobs.
- Actions
The effects of certain non-PvP player actions have been restricted in Frontline campaigns.
- Rules of Engagement
Players can increase their team's tatical rating by occupying and maintaining control of key locations, defeating players from opposing teams, and defeating enemies that spawn on the field.
The following activities will increase your team's tactical raiting:
- Retaliation
Incapacitated players will be returned to their Grand Company's landing, where they will be allowed to rejoin combat after a short delay. This will not incur a weakness penalty, but the delay before you can rejoin the battle will lengthen each time you fall.
- Mounts
Players are free to use mounts on the Frontline. However, players taking damage while mounted will be inflicted with the Heavy status effect.
- Rewards
commensurate with their performance. All players will also receive Allagan tomestones of mythology and Allagan tomestones of soldiery as a reward for participating.
Success on the frontline will depend heavily not only on individual skill, but on your ability to work as a team.
To access Frontline campaigns, players must complete one of the following quests based on their Grand Company allegiance:
Maelstrom
Quest | Required Level and Location |
Like Civilized Men and Women (Maelstrom) | Disciple of War or Magic level 50 |
Limsa Lominsa - Upper Decks (X:12 Y:12) NPC: Trachraet |
Order of the Twin Adder
Quest | Required Level and Location |
Like Civilized Men and Women (Twin Adder) | Disciple of War or Magic level 50 |
New Gridania (X:9 Y:11) NPC: Scarlet |
Immortal Flames
Quest | Required Level and Location |
Like Civilized Men and Women (Immortal Flames) | Disciple of War or Magic level 50 |
Ul'dah - Steps of Nald (X:8 Y:9) NPC: Mimio Mio |
- Requirements
Time Limit | 30 minutes |
Required Level | Disciple of War or Magic level 50 |
Item Level Sync | Average item level 80 |
The Say, Shout, Yell, Party, and Allliance chat channels can be used during Frontline. However, players can only see messages from comrades of their own Grand Company.
* Players who abandon a Frontline campaign (not including players who join a match in progress or are vote kicked) will receive a penalty. Players so penalized will be unable to register for Frontline campaigns or the Wolves' Den for 30 minutes.
* When participating in a Frontline campaign, players can receive but not send messages via free company and linkshell chat.
- Entering Frontline
Players can queue to enter Frontline campaigns alone, or in a party of up to eight players. Although there are no role restrictions when queuing as a party, all party members must be affiliated with the same Grand Company.
To improve matching efficiency, 72 (three teams of 24), 48 (three teams of 16), or 24 (three teams of eight) combatants may be matched together depending on the number of available participants.
- Role Requirements
When participating in Frontline campaigns, there are no role requirements or restrictions for parties. Moreover, players can freely change jobs or classes at their Grand Company's landing.
* As with the three main cities, the recast time of skills will not be reset when changing classes or jobs.
- Actions
The effects of certain non-PvP player actions have been restricted in Frontline campaigns.
- Rules of Engagement
Players can increase their team's tatical rating by occupying and maintaining control of key locations, defeating players from opposing teams, and defeating enemies that spawn on the field.
The following activities will increase your team's tactical raiting:
Occupying Key Locations
KeyLocations such as outposts and Allagan ruins can be identified by flags, indicating the Grand Company that currently controls them. At the start of each match, all locations will be unoccupied. By remaining in close proximity to the flags at these locations, players can occupy them to improve their team's tactical rating. However, these areas may turn neutral should enemies come within proximity of a flag controlled by your team, or vice versa.
A team's tactical rating will increase by a fixed amount upon claiming key locations, and will continue to increase over time for every location that remains occupied by their Grand Company.
Occupying these locations will prove key to victory, as this greatly affects your tactical rating.
* The number of flags on the field will depend on the number of participants matched for combat.
A team's tactical rating will increase by a fixed amount upon claiming key locations, and will continue to increase over time for every location that remains occupied by their Grand Company.
Occupying these locations will prove key to victory, as this greatly affects your tactical rating.
* The number of flags on the field will depend on the number of participants matched for combat.
Incapacitating Opposing Players
Incapacitating opposing players will also increase your team's tactical rating.
Defeating Monsters
Monsters will appear on the field periodically. Slaying them will also improve your team's tactical rating.
- Retaliation
Incapacitated players will be returned to their Grand Company's landing, where they will be allowed to rejoin combat after a short delay. This will not incur a weakness penalty, but the delay before you can rejoin the battle will lengthen each time you fall.
- Mounts
Players are free to use mounts on the Frontline. However, players taking damage while mounted will be inflicted with the Heavy status effect.
- Rewards
commensurate with their performance. All players will also receive Allagan tomestones of mythology and Allagan tomestones of soldiery as a reward for participating.
PvP EXP
By accumulating PvP EXP, you will rise in PvP rank, as well as earn action points. These points can be used to enhance PvP-exclusive actions and traits.
Wolf Marks
Participating in and triumphing in Frontline campaigns will earn you Wolf Marks, which can be exchanged for gear and other useful battle items by speaking with one of the Maelstrom soldiers stationed at the Wolves' Den.
Achievement Reward - Warsteed
After claiming a certain number of victories in Frontline campaigns, players will be rewarded with an achievement and the new warsteed mount.
Following the addition of Frontline, the rewards for participating in the Wolves' Den have been changed.
Say, Shout, and Yell chat channels can now be used in the Wolves' Den.
As in Frontline campaigns, only players on the same team can see messages used in these chat channels.
The limit break gauge will now deplete when parties are not engaged in combat in Frontline or the Wolves' Den.
Players can now purchase 1485 Wolf Marks for one copy of The Fury's Anthem from Aelina in Mor Dhona at Revenant's Toll (X:22 Y:6).
The Hunt has been added.
The Hunt is an initiative established by the Eorzean Alliance, offering a bounty to adventurers who aid in quelling the threat posed by notably dangerous monsters that prowl the realm.
- Mark Bills
At each Grand Company headquarters, players will find a Hunt board upon which mark bills have been posted. There are two types of mark bills: regular mark bills, which are posted once per day, and elite mark bills, which are posted once per week. These bills list the name and number of targets to be hunted, their location, and the reward being offered for their defeat.
- Regular and Elite Marks
While regular marks denote enemies commonly found in the wilds of Eorzea, elite marks denote powerful enemies that only appear under certain conditions. They are ranked according to the risk they pose: rank B (lowest risk), rank A, and rank S (highest risk). In addition to the bounties listed on the Hunt board, elite marks will yield rewards including Allied Seals, Allagan tomestones of mythology, and Allagan tomestones of soldiery. Players are free to pursue elite marks without procuring an elite mark bill from the Hunt board, but they will not be eligible for the bounties stated on the bill. To learn more of the nature of these elite marks, players can consult the hunter-scholars stationed at every hamlet about Eorzea.
Allied Seals and Rewards
Allied Seals received from the Hunt can be exchanged for exclusive wares by speaking with the Hunt Billmaster at your Grand Company. Rewards include weapons, armor, minions, sands of time, oil of time, and alexandrite.
* Allied Seals can only be exchanged at your affiliated Grand Company.
New marks will be posted on the Hunt board at the following times:
* Regular mark bill targets will differ from player to player. Elite marks will be the same for all players.
Before acquiring mark bills from the Hunt board, players must first complete one of the following quests:
* Players are free to pursue elite mark enemies without completing the above quests.
- Mark Bills
At each Grand Company headquarters, players will find a Hunt board upon which mark bills have been posted. There are two types of mark bills: regular mark bills, which are posted once per day, and elite mark bills, which are posted once per week. These bills list the name and number of targets to be hunted, their location, and the reward being offered for their defeat.
- Regular and Elite Marks
While regular marks denote enemies commonly found in the wilds of Eorzea, elite marks denote powerful enemies that only appear under certain conditions. They are ranked according to the risk they pose: rank B (lowest risk), rank A, and rank S (highest risk). In addition to the bounties listed on the Hunt board, elite marks will yield rewards including Allied Seals, Allagan tomestones of mythology, and Allagan tomestones of soldiery. Players are free to pursue elite marks without procuring an elite mark bill from the Hunt board, but they will not be eligible for the bounties stated on the bill. To learn more of the nature of these elite marks, players can consult the hunter-scholars stationed at every hamlet about Eorzea.
Allied Seals and Rewards
Allied Seals received from the Hunt can be exchanged for exclusive wares by speaking with the Hunt Billmaster at your Grand Company. Rewards include weapons, armor, minions, sands of time, oil of time, and alexandrite.
* Allied Seals can only be exchanged at your affiliated Grand Company.
New marks will be posted on the Hunt board at the following times:
Regular mark bills: Daily at 8:00 a.m. (PDT)
Elite mark bills: Weekly on Tuesday at 1:00 a.m. (PDT)
* Regular mark bill targets will differ from player to player. Elite marks will be the same for all players.
Before acquiring mark bills from the Hunt board, players must first complete one of the following quests:
Quest | Required Level and Location |
Let the Hunt Begin (Maelstrom) | Disciple of War or Magic level 50 |
Limsa Lominsa - Upper Decisk (X:12 Y:12) NPC: Trachraet |
|
Let the Hunt Begin (Twin Adder) | Disciple of War or Magic level 50 |
New Gridania (X:9 Y:11) NPC: Scarlet |
|
Let the Hunt Begin (Immortal Flames) | Disciple of War or Magic level 50 |
Ul'dah - Steps of Nald (X:8 Y:9) NPC: Mimio Mio |
The FATEs "Run Like a Flame" and "Taken" have been relocated.
With this change, these two FATES can now occur at the same time.
The chance of a FATE occurring will increase the more time passes since its last occurrence, increasing the overall frequency of FATEs.
The Ahriman skill Level 5 Petrify will now affect all players within its area of effect, rather than only those facing the enemy.
The functionality of ground targeting on uneven surfaces has been improved.
The spawning locations of certain monsters in Coerthas Central Highlands have been adjusted.
The level 38 will-o'-the-wisps found in the Ogre's Belly in Coerthas Central Highlands have been renamed will-o'-the-wykes.
Players can now reset their chocobo companion's skill points using reagan peppers.
Reagan peppers can be purchased with company seals or Allied Seals from the Grand Company headquarters in each city-state.
When summoned to battle, chocobo companions will now receive beneficial effects when using the following foods:
Curiel Root | Companion EXP Up |
Sylkis Bud | Companion Attack Up |
Mimett Gourd | Companion Healing Potency Up |
Tantalplant | Companion Maximum HP Up |
Pahsana Fruit | Companion Enmity Up |
Using your chocobo companion's favorite feed will provide one of the following beneficial effects:
Curiel Root | Companion EXP Up II |
Sylkis Bud | Companion Attack Up II |
Mimett Gourd | Companion Healing Potency Up II |
Tantalplant | Companion Maximum HP Up II |
Pahsana Fruit | Companion Enmity Up II |
* The above food items can be obtained through gardening.
A targeting indicator has been added for the following limit break actions:
Skyshard / Starstorm / Meteor
Items
New items have been added.
View the new items.
New recipes have been added.
View the new recipes.
New master recipe books have been added.
After completing the quest "Just Tooling Around," players can obtain master recipe books from Talan in Mor Dhona at Revenant's Toll (X:22 Y:6).
The name and appearance of the following items have been changed:
Before | After | |
Bronze Gladius | → | Viking Sword |
Brass Gladius | → | Brass Viking Sword |
Aetherial Brass Gladius | → | Aetherial Brass Viking Sword |
Blunt Goblin Gladius | → | Nicked Viking Sword |
Serpent Private's Gladius | → | Serpent Private's Sword |
Storm Private's Gladius | → | Storm Private's Sword |
Flame Private's Gladius | → | Flame Private's Sword |
Goblin Gladius | → | Vintage Viking Sword |
Baselard | → | Steel Broadsword |
Aetherial Baselard | → | Aetherial Steel Broadsword |
Lominsan Baselard | → | Lominsan Broadsword |
Mythril Knife | → | Mythril Broadsword |
Aetherial Mythril Knife | → | Aetherial Mythril Broadsword |
Bronze Dagger | → | Bronze Bastard Sword |
Blunt Goblin Dagger | → | Blunt Bastard Sword |
Brass Dagger | → | Brass Bastard Sword |
Aetherial Brass Dagger | → | Aetherial Brass Bastard Sword |
Maddening Dagger | → | Carnage Sword |
Aetherial Maddening Dagger | → | Aetherial Carnage Sword |
Warden's Dagger | → | Inquisitor's Tuck |
Goblin Dagger | → | Vintage Bastard Sword |
* No changes have been made to item parameters or recipes.
The following item names have been changed:
Before | After | |
maguey | → | potted maguey |
axilflower | → | potted axilflower |
azalea | → | potted azalea |
spider plant | → | potted spider plant |
celeste blue dye | → | celeste green dye |
demagogue half robe | → | demagogue halfrobe |
iron jig | → | steel jig |
heavy iron jig | → | heavy steel jig |
The class required to repair the following items has been changed:
Item | Before | After | |
Ifrit's Blade | Goldsmith | -> | Blacksmith |
Ifrit's Claws | Goldsmith | -> | Blacksmith |
Ifrit's Battleaxe | Goldsmith | -> | Blacksmith |
Ifrit's Harpoon | Goldsmith | -> | Blacksmith |
Ifrit's Bow | Goldsmith | -> | Carpenter |
Ifrit's Cane | Goldsmith | -> | Carpenter |
Ifrit's Grimoire | Goldsmith | -> | Alchemist |
Ifrit's Codex | Goldsmith | -> | Alchemist |
Garuda's Gaze | Goldsmith | -> | Blacksmith |
Garuda's Talons | Goldsmith | -> | Blacksmith |
Garuda's Beak | Goldsmith | -> | Carpenter |
Garuda's Spine | Goldsmith | -> | Carpenter |
Maleficent Mogstaff | Goldsmith | -> | Carpenter |
Players can now discard the item Wind-up Sun.
Certain previously unsellable items can now be sold.
The selling price of the following items has been changed:
Item Name | Before | After | |
Zalera | 22 gil | -> | 107 gil |
Beguiler Chub | 70 gil | -> | 107 gil |
Oschon's Print | 28 gil | -> | 66 gil |
Caterwauler | 87 gil | -> | 66 gil |
Crystal Perch | 23 gil | -> | 156 gil |
Moldva | 30 gil | -> | 224 gil |
Junkmonger | 33 gil | -> | 224 gil |
Goldenfin | 46 gil | -> | 107 gil |
Gigantshark | 30 gil | -> | 107 gil |
Armorer | 35 gil | -> | 127 gil |
Great Gudgeon | 35 gil | -> | 66 gil |
Dark Knight | 22 gil | -> | 160 gil |
Silver Sovereign | 40 gil | -> | 76 gil |
Sabertooth Cod | 25 gil | -> | 127 gil |
Dream Goby | 46 gil | -> | 107 gil |
Navigator's Brand | 38 gil | -> | 163 gil |
Dark Ambusher | 44 gil | -> | 220 gil |
Judgeray | 50 gil | -> | 160 gil |
Bloody Brewer | 60 gil | -> | 66 gil |
Faerie Queen | 28 gil | -> | 156 gil |
Slime King | 33 gil | -> | 127 gil |
Blue Widow | 24 gil | -> | 156 gil |
Ghost Carp | 26 gil | -> | 220 gil |
Carp Diem | 22 gil | -> | 163 gil |
Mud Pilgrim | 30 gil | -> | 220 gil |
Old Softie | 45 gil | -> | 127 gil |
Marrow Sucker | 21 gil | -> | 220 gil |
Chirurgeon | 35 gil | -> | 107 gil |
Mud Golem | 25 gil | -> | 127 gil |
Octomammoth | 36 gil | -> | 163 gil |
Matron Carp | 28 gil | -> | 107 gil |
High Perch | 23 gil | -> | 107 gil |
Syldra | 20 gil | -> | 127 gil |
Rivet Oyster | 28 gil | -> | 110 gil |
Jacques the Snipper | 31 gil | -> | 127 gil |
Stormdancer | 29 gil | -> | 163 gil |
Glimmerscale | 21 gil | -> | 107 gil |
The arrangement of items sold from the following NPC vendors has been changed:
Material Supplier - all residential wards
Housing Merchant - all residential wards
Kobold Vendor - Outer La Noscea (X:21 Y:17)
The following items are now available for trade from Aelina in Mor Dhona at Revenant's Toll (X:22 Y: 6):
Sands of Time / Oil of Time / Wolf Marks
The Calamity Salvager NPC has been changed as follows:
Gear introduced during the Hatching Tide seasonal event is now available for purchase.
Gender-specific gear introduced during seasonal and collaboration events can now be exchanged for gear of the opposite gender.
The following items can now be dyed:
Gallant Coronet / Gallant Surcoat / Gallant Cuisses / Gallant Gauntlets / Gallant Sollerets / Temple Circlet / Temple Cyclas / Temple Gaskins / Temple Gloves / Temple Boots / Fighter's Burgeonet / Fighter's Cuirass / Fighter's Breeches / Fighter's Gauntlets / Fighter's Jackboots / Drachen Armet / Drachen Mail / Drachen Breeches / Drachen Gauntlets / Drachen Greaves / Choral Chapeau / Choral Shirt / Choral Tights / Choral Ringbands / Choral Sandals / Healer's Circlet / Healer's Robe / Healer's Culottes / Healer's Gloves / Healer's Boots / Wizard's Petasos / Wizard's Coat / Wizard's Tonban / Wizard's Gloves / Wizard's Crakows / Evoker's Horn / Evoker's Doublet / Evoker's Waistclout / Evoker's Ringbands / Evoker's Thighboots / Scholar's Mortarboard / Scholar's Gown / Scholar's Culottes / Scholar's Gloves / Scholar's Boots
By completing the quest "Simply to Dye For," players can speak with Kakalan in Mor Dhona at Revenant's Toll (X:22 Y:5) to exchange artifact armor, along with the appropriate augmentation item, for augmented artifact armor. Unlike regular relic armor, augmented artifact armor can be dyed any color of your choice.
By completing the quest "Simply to Dye For," players can speak with Kakalan in Mor Dhona at Revenant's Toll (X:22 Y:5) to exchange artifact armor, along with the appropriate augmentation item, for augmented artifact armor. Unlike regular relic armor, augmented artifact armor can be dyed any color of your choice.
A beast tribe reputation of neutral or greater is now required to enlist the services of the repair NPCs found at beast tribe settlements.
New items have been added to residential area vendors.
Housing Merchant
All City-States
- Chocobo Stable
Mist
- Classified Documents
Lavender Beds
- The Five Ages
Goblet
- Encyclopedia Eorzea
Material Supplier
All City-States
- Krakka Root Seeds
The GP cap when affixing materia to accessories item level 55 or above has been increased.
Desynthesis has been implemented.
Players can acquire the desynthesis skill by completing the following quest:
- Desynthesis Overview
Desynthesis is a new crafting ability that reduces items into to their constituent parts.
Desynthesis can be used on a number of different items including equipment, housing furnishings, and fish.
- Using Desynthesis
Each crafting class has its own desynthesis skill level, which affects your chances of successfully breaking down an item, as well as the materials yielded if you succeed.
In patch 2.3, desynthesis is independent for each class, with a maximum level of 100. However, there is a skill point maximum of 300 that applies to all classes combined.
Successfully desynthesizing an item will raise your skill level for that class. However, this may also lower the skill level of other classes in certain instances.
* If the skill level increase would bring your combined skill level over the 300 point maximum, the skill level of other classes will be lowered.
* Crafting classes below level 30 will have a skill level of 0, and therefore cannot use Desynthesis.
- Retrieving Items
Desynthesizing an item will primarily yield the raw materials used to create the item. On occasion, players will also receive special items that can only be obtained through desynthesis.
* An issue has been discovered when desynthesizing on the PlayStation®3 version. Please refer to the Known Issues section for further details.
Quest | Gone to Pieces |
Required Level | Disciple of the Hand level 30 |
Location | Ul'dah - Steps of Thal (X:14 Y:10) NPC: Syntgoht |
Prerequisites | Players must first complete the main scenario quest "Life, Materia, and Everything." |
- Desynthesis Overview
Desynthesis is a new crafting ability that reduces items into to their constituent parts.
Desynthesis can be used on a number of different items including equipment, housing furnishings, and fish.
- Using Desynthesis
Each crafting class has its own desynthesis skill level, which affects your chances of successfully breaking down an item, as well as the materials yielded if you succeed.
In patch 2.3, desynthesis is independent for each class, with a maximum level of 100. However, there is a skill point maximum of 300 that applies to all classes combined.
Successfully desynthesizing an item will raise your skill level for that class. However, this may also lower the skill level of other classes in certain instances.
* If the skill level increase would bring your combined skill level over the 300 point maximum, the skill level of other classes will be lowered.
* Crafting classes below level 30 will have a skill level of 0, and therefore cannot use Desynthesis.
- Retrieving Items
Desynthesizing an item will primarily yield the raw materials used to create the item. On occasion, players will also receive special items that can only be obtained through desynthesis.
* An issue has been discovered when desynthesizing on the PlayStation®3 version. Please refer to the Known Issues section for further details.
The order of certain recipes displayed in the Crafting Log interface has been adjusted.
New items have been added to gathering points.
Miner
Antumbral Rock / Raw Diamond / Raw Emerald / Raw Topaz / Raw Iolite / Raw Sapphire
Botanist
Redolent Log / Bamboo Stick / Waterfoul Feather
A new action has been added for fisher.
Release
Acquired Level: Level 22
Unhook a fish (including all those of the same type subsequently caught at your current location) and release it back into the wild.
Unhook a fish (including all those of the same type subsequently caught at your current location) and release it back into the wild.
New big fish have been added to fifty fishing spots ranging from level 20 to level 45.
Certain previously unmoochable fish can now be used for mooching.
New mounts have been added.
New minions have been added.
System
New achievements have been added.
Achievement | Requirements | Reward |
Walk the Line I | Participate in a Frontline campaign. | - |
Walk the Line II | Participate in 30 Frontline campaigns. | - |
Walk the Line III | Participate in 50 Frontline campaigns. | - |
Walk the Line IV | Participate in 100 Frontline campaigns. | - |
Walk the Line V | Participate in 300 Frontline campaigns. | Title: Frontline Forerunner |
Life on the Line | Participate in 1,000 Frontline campaigns. | - |
A Line in the Storm I | Guide the Maelstrom to a Frontline victory. | - |
A Line in the Storm II | Guide the Maelstrom to 30 Frontline victories. | - |
A Line in the Storm III | Guide the Maelstrom to 50 Frontline victories. | - |
A Line in the Storm IV | Guide the Maelstrom to 100 Frontline victories. | Item: Storm Warsteed Horn |
A Line in the Storm V | Guide the Maelstrom to 300 Frontline victories. | Title: Storm Forerunner |
The Amethyst Keel | Guide the Maelstrom to 1,000 Frontline victories. | - |
A Line in the Glade I | Guide the Order of the Twin Adder to a Frontline victory. | - |
A Line in the Glade II | Guide the Order of the Twin Adder to 30 Frontline victories. | - |
A Line in the Glade III | Guide the Order of the Twin Adder to 50 Frontline victories. | - |
A Line in the Glade IV | Guide the Order of the Twin Adder to 100 Frontline victories. | Item: Serpent Warsteed Horn |
A Line in the Glade V | Guide the Order of the Twin Adder to 300 Frontline victories. | Title: Serpent Forerunner |
The Ebony Leaf | Guide the Order of the Twin Adder to 1,000 Frontline victories. | - |
A Line in the Sand I | Guide the Immortal Flames to a Frontline victory. | - |
A Line in the Sand II | Guide the Immortal Flames to 30 Frontline victories. | - |
A Line in the Sand III | Guide the Immortal Flames to 50 Frontline victories. | - |
A Line in the Sand IV | Guide the Immortal Flames to 100 Frontline victories. | Item: Flame Warsteed Horn |
A Line in the Sand V | Guide the Immortal Flames to 300 Frontline victories. | Title: Flame Forerunner |
The Rose Gold Scales | Guide the Immortal Flames to 1,000 Frontline victories. | - |
Prime Air I | Destroy an interceptor drone. | - |
Prime Air II | Destroy 30 interceptor drones. | - |
Prime Air III | Destroy 50 interceptor drones. | - |
Prime Air IV | Destroy 100 interceptor drones. | Title: Drone Sniper |
A Drone in the Dark | Destroy 300 interceptor drones. | - |
Just Say Node I | Destroy an interceptor node. | - |
Just Say Node II | Destroy 5 interceptor nodes. | - |
Just Say Node III | Destroy 10 interceptor nodes. | - |
Just Say Node IV | Destroy 20 interceptor nodes. | Title: Heliodrome Hero |
A Node off My Back | Destroy 50 interceptor nodes. | - |
Mark of the Holt: B | Slay 4 rank B elite marks in the Black Shroud. | - |
Mark of the Desert: B | Slay 5 rank B elite marks in Thanalan. | - |
Mark of the Sea: B | Slay 6 rank B elite marks in La Noscea. | - |
Mark of the Lake: B | Slay 2 rank B elite marks in Mor Dhona. | - |
On Your Mark: B | Earn the following four achievements: Mark of the Holt: B, Mark of the Desert: B, Mark of the Sea: B, and Mark of the Lake: B. | Title: Hunter for Hire |
Mark of the Holt: A | Slay 4 rank A elite marks in the Black Shroud. | - |
Mark of the Desert: A | Slay 5 rank A elite marks in Thanalan. | - |
Mark of the Sea: A | Slay 6 rank A elite marks in La Noscea. | - |
Mark of the Lake: A | Slay 2 rank A elite marks in Mor Dhona. | - |
On Your Mark: A | Earn the following four achievements: Mark of the Holt: A, Mark of the Desert: A, Mark of the Sea: A, and Mark of the Lake: A. | Title: Seeker of Fortune |
Mark of the Holt: S | Slay 4 rank S elite marks in the Black Shroud. | - |
Mark of the Desert: S | Slay 5 rank S elite marks in Thanalan. | - |
Mark of the Sea: S | Slay 6 rank S elite marks in La Noscea. | - |
Mark of the Lake: S | Slay 2 rank S elite marks in Mor Dhona. | - |
On Your Mark: S | Earn the following four achievements: Mark of the Holt: S, Mark of the Desert: S, Mark of the Sea: S, and Mark of the Lake: S. | Title: Seasoned Tracker |
Bring Your B Game I | Slay 10 rank B elite marks. | - |
Bring Your B Game II | Slay 50 rank B elite marks. | - |
Bring Your B Game III | Slay 300 rank B elite marks. | Title: Bounty Hunter |
Straight Bs | Slay 1,000 rank B elite marks. | - |
Bring Your A Game I | Slay 5 rank A elite marks. | - |
Bring Your A Game II | Slay 30 rank A elite marks. | - |
Bring Your A Game III | Slay 200 rank A elite marks. | Title: Soldier of Fortune |
Straight As | Slay 500 rank A elite marks. | - |
Bring Your S Game I | Slay 3 rank S elite marks. | - |
Bring Your S Game II | Slay 20 rank S elite marks. | - |
Bring Your S Game III | Slay 200 rank S elite marks. | Title: Captain of the Hunt |
Straight Ss | Slay 500 rank S elite marks. | - |
Remapping the Realm: Tam-Tara Deepcroft | Discover every location in the Tam-Tara Deepcroft (Hard). | - |
Remapping the Realm: Stone Vigil | Discover every location in the Stone Vigil (Hard). | - |
Mapping the Realm: Hullbreaker Isle | Discover every location on Hullbreaker Isle. | - |
Contempt of Court | Defeat Ramuh at the Striking Tree (Extreme). | - |
Life is a Syrcus | Complete the Syrcus Tower. | - |
Mapping the Realm: Syrcus Tower | Discover every location in the Syrcus Tower. | - |
A Flower By Any Other Name | Defeat the rafflesia within the first turn of the Second Coil of Bahamut (Savage). | Title: Rafflesia Reaper |
Seconds | Defeat Melusine within the second turn of the Second Coil of Bahamut (Savage). | Title: Melusine Mauler |
Obtanium | Defeat the Avatar within the third turn of the Second Coil of Bahamut (Savage). | Title: The Avatar |
The Crying Game | Defeat Nael deus Darnus within the fourth turn of the Second Coil of Bahamut (Savage). | Title: Domitor |
Eorzea Defended | Complete the quest "Brave New Companions." | Title: Defender of Eorzea |
The Postmoogle only Rings Twice | Complete the quest "Of Errant Epistles." | Title: The Postman/The Postwoman |
The Rest of the Story | Complete the quest "The Greatest Story Never Told." | - |
Break It Down I | Successfully desynthesize 50 items. | - |
Break It Down II | Successfully desynthesize 200 items. | - |
Break It Down III | Successfully desynthesize 500 items. | - |
Break It Down IV | Successfully desynthesize 1,000 items. | - |
Break It Down V | Successfully desynthesize 2,000 items. | - |
You're Tearing Me Apart | Successfully desynthesize 5,000 items. | Title: The Disassembler |
Go Big or Go Home IV | Catch 56 different varieties of big fish. | - |
Go Big or Go Home V | Catch 71 different varieties of big fish. | - |
Go Big or Go Home VI | Catch 81 different varieties of big fish. | - |
Go Big or Go Home VII | Catch 87 different varieties of big fish. | - |
Unhide and Seek | Decipher unhidden leather maps to locate and loot 20 treasure coffers. | Title: Bearer of the Coffer |
Breaking Bo | Train another player's chocobo companion 30 times. | Item: Plumed Barding |
The following trials and raids will now count toward certain achievements that require the completion of high-level full party duties:
The Howling Eye (Extreme) / The Navel (Extreme) / The Bowl of Embers (Extreme) / The Whorleater (Extreme) / Thornmarch (Extreme) / The Striking Tree (Extreme) / The Binding Coil of Bahamut (excluding Turn 3) / The Second Coil of Bahamut / The Second Coil of Bahamut (Savage)
* As new duties are implemented and the difficulty of pre-existing duties is adjusted, the requirements for these achievements may be adjusted with each patch.
* As new duties are implemented and the difficulty of pre-existing duties is adjusted, the requirements for these achievements may be adjusted with each patch.
Retainer ventures have been adjusted as follows.
A new exploration has been added for all retainer types.
With the addition of a new exploration, the requirements for Highland Exploration XIII, Woodland Exploration XIII, and Waterside Exploration XIII have been eased.
With the addition of a new exploration, the requirements for Highland Exploration XIII, Woodland Exploration XIII, and Waterside Exploration XIII have been eased.
New items can be obtained through Quick Exploration.
Retainers will now occasionally use the /yes emote when returning from a venture.
The Search for Item subcommand will now display search results for NQ and HQ items separately.
When putting items up for sale on the market, a message will be displayed when prices are adjusted to prevent exceeding the gil limit.
When exchanging Allagan tomestones of mythology or soldiery for an item, a confirmation window will now be displayed listing the desired item and the number of tomestones to be exchanged.
The lotting window will now indicate when an item has a lotting restriction.
The Preview command has been added to the Gear Set window, allowing players to preview the appearance of a selected set.
When equipping a gear set containing an item you possess two or more of, bound items will now take priority when equipping gear sets.
The main menu has been changed as follows:
The Mount Guide and Minion Guide categories have been added under Character.
* In accordance with this change, the Mounts and Minions categories of the Actions & Traits interface have been removed.
* In accordance with this change, the Mounts and Minions categories of the Actions & Traits interface have been removed.
The Logs category has been adjusted.
A green marker will now be used to indicate when new categories have been added to the main menu.
Update notifications for new game features will now be displayed in certain locations after each patch release.
* This notification will only appear once.
The Character interface has been adjusted as follows:
Hovering the cursor over Disciples of the Hand on the Classes tab will now display the desynthesis skill level of that class.
* Clicking on a Disciple of the Hand class that has acquired the desynthesis skill will display a window listing the skill level of all available classes.
* Clicking on a Disciple of the Hand class that has acquired the desynthesis skill will display a window listing the skill level of all available classes.
Classes that have reached level 50 will now appear in orange on the Classes tab.
Allied Seals will now be displayed on the Currency tab.
The number of items displayed at once in your personal and retainer inventories has been increased (Windows®/Playstation®4).
The option to expand your inventory display can be found under Inventory Settings on the Character tab under Control Settings in the Character Configuration interface.
For easier distinction between personal inventory, retainer inventory, key item, and active help windows, their colors have been adjusted.
Personal Inventory
Key Items
Retainer Inventory
Active Help
The Companion interface has been changed, including the addition of the Actions, Skills, and Appearance tabs.
Your chocobo's favorite feed will be displayed under the Actions tab.
Your chocobo's current color will be displayed the Appearance tab.
* The ability to alter the color of your chocobo is scheduled for patch 2.35.
The online status New Adventurer has been added.
Players whose total play time is less than 40 hours will be set to New Adventurer automatically. To change this status, select your character from the Party Members tab of the Social interface, then select the Edit Search Info subcommand.
The Recommendations window will now display quests in progress available in your current area.
Gear effects will now be displayed when previewing your character.
The options available under the PvP objective in the Recruitment Criteria interface of the Party Finder have been adjusted.
The number of Say, Yell, Shout, or Tell messages that may be sent per second has been limited.
Text entry in the log window will not be interrupted when a new window appears on screen.
Enhancements from food and free company actions will no longer be displayed on the party list.
Players can now display their target's remaining HP as a percentage on the target bar and focus target bar.
* To view enemy HP as a percentage, select "Display target's remaining HP percentage" on the HUD tab under UI Settings in the Character Configuration interface.
The size of graphic text has been adjusted when using an extremely large aspect ratio.
Players can now interact with NPCs while mounted.
* Speaking with an NPC will cause the player to dismount.
Certain mounts can now use special actions.
Players can confirm the actions usable by a mount from the Mount Guide window.
After entering a boss area, the camera will no longer be obstructed by the barrier sealing the area.
Rainy weather will now display splash effects when rain hits the ground.
New text commands have been added.
Command | Description |
/mount | /mount "mount name" Summon or dismiss the specifed mount. Mount name is not necessary when dismissing. |
/eventitem (/eitem, /keyitem, /kitem) | Opens and closes the Key Item interface. |
/buddy (/b, /companion, /comp) | Opens and closes the Companions interface. |
/housing (/h) | Opens and closes the Housing interface. |
/pvpprofile (/pvppro) | Opens and closes the PvP Profile interface. |
/fishguide (/fg) | Opens and closes the Fish Guide interface. |
/mountguide | Opens and closes the Mount Guide interface. |
/minionguide | Opens and closes the Minion Guide interface. |
/partyfinder (/pfinder) | Opens and closes the Party Finder interface. |
/challengelog (/cconfig) | Opens and closes the Challenge Log interface. |
/sightseeinglog | Opens and closes the Sightseeing Log interface. |
/chatlog | /chatlog call [chat channel] on Toggle /tell sound on/off for the specified chat channel. |
When using the /chatlog text command, the fontsize and time subcommands can now be set for individual chat tabs.
/chatlog fontsize [tab number] [font size]
/chatlog time [tab number] [on/offf]
/chatlog time [tab number] [on/offf]
Character names can no longer be used when designating enemy targets with text commands in the Wolves' Den or Frontline.
The "/chatlog call" text command can now be used to set notification sounds for specific chat channels.
Example:
/chatlog call fc 3
/chatlog call fc 3
The "/hud" text command can now be used to toggle on/off the display of Alliance List 1 and Alliance List 2.
The "/waymark" text command has been changed as follows:
/waymark(/wmark) [marker] "target"
When a target name is specified as the target, a waymark will appear at that target's position.
If a target name is specified, a marker name must also be specified.
New options are available in the Character Configuration interface.
Control Settings
UI Settings
Character Tab
Inventory Settings
- Inventory Interface
- Retainer Inventory Interface
* Although this setting was added in patch 2.28, its functionality is new to patch 2.3.
- Retainer Inventory Interface
* Although this setting was added in patch 2.28, its functionality is new to patch 2.3.
UI Settings
HUD Tab
Targets
- Display target's remaining HP percentage.
The log filter tabs under Log Window Settings in the Character Configuration menu will now be displayed even if they have not been made active.
* Inactive tabs cannot be selected.
New options are available in the Keybind interface.
Shortcuts Tab
Mount Guide
Minion Guide
Chat Tab
Reply Temporarily (Forward)
Reply Temporarily (Back)
Switch Chat Mode to Say
Switch Chat Mode to Yell
Switch Chat Mode to Party
Switch Chat Mode to Alliance
Switch Chat Mode to Free Company
Switch Chat Mode to Linkshell (Forward)
Switch Chat Mode to Linkshell (Back)
Switch Chat Mode to Linkshell [1]
Switch Chat Mode to Linkshell [2]
Switch Chat Mode to Linkshell [3]
Switch Chat Mode to Linkshell [4]
Switch Chat Mode to Linkshell [5]
Switch Chat Mode to Linkshell [6]
Switch Chat Mode to Linkshell [7]
Switch Chat Mode to Linkshell [8]
New phrases have been added to the auto-translation dictionary.
Category | Entry |
Questions. | What are you doing? |
Reasons. | We're chewing the fat. |
Tactics. | Run away! |
Tactics. | Don't worry about it. |
Tactics. | Please ignore that. |
System. | Allied Seals |
System. | mark bill |
System. | Frontline |
System. | The Echo |
System. | chocobo raising |
Crafting & Gathering. | desynthesis |
Crafting & Gathering. | big fishing |
Crafting & Gathering. | release |
Primals. | Ramuh |
Duty. | The Hunt |
Duty. | elite marks |
Duty. | The Striking Tree (Hard) |
Duty. | The Striking Tree (Extreme) |
Duty. | Syrcus Tower |
Duty. | The Second Coil of Bahamut (Savage) |
Duty. | The Carteneau Flats: Borderland Ruins |
Duty. | Hullbreaker Isle |
Duty. | Frontline |
Duty. | low-level |
Duty. | expert |
Duty. | high-level |
Mounts | Company Chocobo |
Mounts | Goobbue |
Mounts | Legacy Chocobo |
Mounts | Magitek Armor |
Mounts | Coeurl |
Mounts | Ahriman |
Mounts | Unicorn |
Mounts | Behemoth |
Mounts | Cavalry Drake |
Mounts | Laurel Goobbue |
Mounts | Gilded Magitek Armor |
Mounts | Nightmare |
Mounts | Fat Chocobo |
Mounts | Cavalry Elbst |
Mounts | Bomb Palanquin |
Mounts | Aithon |
Mounts | Xanthos |
Mounts | Gullfaxi |
Mounts | Enbarr |
Mounts | Warlion |
Mounts | Warbear |
Mounts | Storm Warsteed |
Mounts | Serpent Warsteed |
Mounts | Flame Warsteed |
Mounts | Markab |
Pet | Emerald Carbuncle |
Pet | Topaz Carbuncle |
Pet | Ifrit-Egi |
Pet | Titan-Egi |
Pet | Garuda-Egi |
Pet | Eos |
Pet | Selene |
New music has been added.
Service account information including remaining subscription days can now be viewed from the Character Selection screen.
The game launcher has been changed as follows:
Date and time will display differently for each language.
Announcements listed under news will now be labeled by category.
External links to sites such as the Lodestone and the official FINAL FANTASY XIV Facebook page have been added.
Clicking these links will launch your web browser, directing you to the corresponding website.
* On the PlayStation®4, pressing 〇 will return to the launcher.
Clicking these links will launch your web browser, directing you to the corresponding website.
* On the PlayStation®4, pressing 〇 will return to the launcher.
Resolved Issues
The following issues have been addressed.
An issue wherein HQ items and those affixed with materia could not be delivered for expert delivery missions.
An issue wherein players equipped with Holy Shield Animus would not receive Alexandrite upon completing a FATE.
* In the event the requirements for multiple item drops are met, the associated duty with the furthest progression will take priority.
* In the event the requirements for multiple item drops are met, the associated duty with the furthest progression will take priority.
An issue wherein Bockman did not use auto-attack in the guildleve Under the Armor.
An issue in the guildleve Under the Armor wherein players could move outside of the guildleve's designated area.
An issue in the guildleve Under the Armor wherein Bockman behaved strangely.
An issue wherein ground targeting was delayed when using actions in succession.
An issue wherein players could not use the Dye subcommand from their inventory when placing furnishing in an estate.
An issue wherein certain actions did not function properly when converting items into materia or repairing gear.
An issue wherein the order of ingredients listed for heliodor ring and peridot ring was incorrect.
An issue wherein the gate of the Wolves' Den arena did not open at the start of combat.
An issue wherein macros set to the hotbar or cross hotbar would overwrite other macros.
An issue wherein timestamps did not function properly when enabled. (PlayStation®3)
An issue wherein players became stuck inside furnishings and could not move.
An issue in the Binding Coil of Bahamut - Turn 2 wherein the barrier closing off certain bosses behaved strangely.
An issue in the Second Coil of Bahamut - Turn 4 wherein the server would crash when engaging the boss under certain conditions.
An issue in Brayflox's Longstop (Hard) wherein the bomb toss used by the Illuminati commander could target players locked out of the boss area.
An issue wherein players removed from an instance while incapacitated were not revived automatically.
An issue in the Aurum Vale wherein pets receiving damage from geysers would not regain health automatically.
An issue during Trials wherein enemies would receive the effects of the skill Foe Requiem before starting combat.
An issue wherein the company chest would forcibly close when multiple free company members accessed it simultaneously.
An issue wherein the Calamity Salvager shop window would forcibly close when selecting "Yes, I am."
An issue wherein the size of the Dark Divinity Falleth monument was reduced.
An issue wherein objects in the levequest From Ruins to Riches were not properly placed.
An issue wherein under certain conditions players were moved to an unintended location inside an estate.
An issue wherein players could not progress during a cutscene in the quest Believe in Your Sylph.
An issue wherein using an emote while bound would change the player's direction.
An issue wherein motions would not display properly under certain conditions.
An issue wherein macros using phrases from the auto-translation dictionary would only function properly in the language used when making the macro.
An issue wherein the region listed for Kobold Sideman in the Twin Adder hunting log was incorrect.
An issue wherein items listed under the Buyback tab of the Shop window did not display properly.
An issue wherein the confirmation window for converting equipped gear into materia did not display properly.
An issue wherein part of the Joining a Free Company active help text did not display properly.(PlayStation®3/PlayStation®4)
An issue wherein the trading window cannot be closed under certain conditions.
An issue wherein players could not enter Japanese with an English alphanumeric keyboard.
An issue wherein the names and genders of certain NPCs in the FATE Watch Your Tongue were not correct.
An issue wherein the graphic text for the 2nd ward of the Mist did not display properly.
An issue wherein certain in-game text was incorrect.
An issue wherein thaumaturges and black mages were able to cast multiple fire-based spells under the effect of Umbral Ice I or II.
Other miscellaneous bugs were also addressed.
Known Issues
We have confirmed an issue on the PlayStation®3 wherein players cannot desynthesize items after selecting them from the Desynthesis interface.
Until this issue has been addressed, we ask that PlayStation®3 users please select Desynthesis from the subcommand menu when desynthesizing items.
A graphical issue wherein the entryway shown in a cutscene for the quest A Pup No Longer disappears.
An issue wherein the active help text for Minions contains inaccurate wording.
An issue wherein furnishings can be placed over private chamber windows in the Mist residential area.
An issue wherein NQ items with a free company crest appear as HQ in the Buyback tab of the Shop window.
An issue wherein players can ride a Grand Company warsteed mount regardless of their own Grand Company affiliation.
A graphical issue wherein oval spectacles do not appear properly when dyed.
An issue wherein an incorrect grade of glamour prism is required for item level 70 gear obtained from the Hunt.
An issue in the PlayStation®4 wherein music does not play during certain duties.
New Items
Item | Category | |
Thunderstrike | Gladiator's Arm | Item Level: 100 / Equipment Level: 50 |
Inferno Blade | Gladiator's Arm | Item Level: 95 / Equipment Level: 50 |
Gaze of the Vortex | Gladiator's Arm | Item Level: 95 / Equipment Level: 50 |
Morbid Moggle Mogblade | Gladiator's Arm | Item Level: 95 / Equipment Level: 50 |
Storm Elite's Cutlass | Gladiator's Arm | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Longsword | Gladiator's Arm | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Katzbalger | Gladiator's Arm | Item Level: 70 / Equipment Level: 50 |
Thundercrack | Pugilist's Arm | Item Level: 100 / Equipment Level: 50 |
Inferno Claws | Pugilist's Arm | Item Level: 95 / Equipment Level: 50 |
Talons of the Vortex | Pugilist's Arm | Item Level: 95 / Equipment Level: 50 |
Tremor Knuckles | Pugilist's Arm | Item Level: 95 / Equipment Level: 50 |
Murderous Moggle Mogfists | Pugilist's Arm | Item Level: 95 / Equipment Level: 50 |
Storm Elite's Claws | Pugilist's Arm | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Claws | Pugilist's Arm | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Jamadhars | Pugilist's Arm | Item Level: 70 / Equipment Level: 50 |
Thunderstorm | Marauder's Arm | Item Level: 100 / Equipment Level: 50 |
Inferno Battleaxe | Marauder's Arm | Item Level: 95 / Equipment Level: 50 |
Scream of the Vortex | Marauder's Arm | Item Level: 95 / Equipment Level: 50 |
Tremor Axe | Marauder's Arm | Item Level: 95 / Equipment Level: 50 |
Malignant Moggle Mogaxe | Marauder's Arm | Item Level: 95 / Equipment Level: 50 |
Storm Elite's Labrys | Marauder's Arm | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Bardiche | Marauder's Arm | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Axe | Marauder's Arm | Item Level: 70 / Equipment Level: 50 |
Thunderbolt | Lancer's Arm | Item Level: 100 / Equipment Level: 50 |
Inferno Harpoon | Lancer's Arm | Item Level: 95 / Equipment Level: 50 |
Beak of the Vortex | Lancer's Arm | Item Level: 95 / Equipment Level: 50 |
Tremor Spear | Lancer's Arm | Item Level: 95 / Equipment Level: 50 |
Melancholy Moggle Mogfork | Lancer's Arm | Item Level: 95 / Equipment Level: 50 |
Storm Elite's Spear | Lancer's Arm | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Spear | Lancer's Arm | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Spear | Lancer's Arm | Item Level: 70 / Equipment Level: 50 |
Thunderdart | Archer's Arm | Item Level: 100 / Equipment Level: 50 |
Inferno Bow | Archer's Arm | Item Level: 95 / Equipment Level: 50 |
Spine of the Vortex | Archer's Arm | Item Level: 95 / Equipment Level: 50 |
Tremor Bow | Archer's Arm | Item Level: 95 / Equipment Level: 50 |
Mischievous Moggle Mogbow | Archer's Arm | Item Level: 95 / Equipment Level: 50 |
Storm Elite's Bow | Archer's Arm | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Bow | Archer's Arm | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Bow | Archer's Arm | Item Level: 70 / Equipment Level: 50 |
Wile of the Vortex | One--handed Conjurer's Arm | Item Level: 95 / Equipment Level: 50 |
Malevolent Moggle Mogwand | One--handed Conjurer's Arm | Item Level: 95 / Equipment Level: 50 |
Adjudicator's Gavel | Two--handed Conjurer's Arm | Item Level: 100 / Equipment Level: 50 |
Inferno Cane | Two--handed Conjurer's Arm | Item Level: 95 / Equipment Level: 50 |
Tremor Cane | Two--handed Conjurer's Arm | Item Level: 95 / Equipment Level: 50 |
Storm Elite's Wand | Two--handed Conjurer's Arm | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Wand | Two--handed Conjurer's Arm | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Wand | Two--handed Conjurer's Arm | Item Level: 70 / Equipment Level: 50 |
Inferno Cudgel | One--handed Thaumaturge's Arm | Item Level: 95 / Equipment Level: 50 |
Tremor Cudgel | One--handed Thaumaturge's Arm | Item Level: 95 / Equipment Level: 50 |
Adjudicator's Staff | Two--handed Thaumaturge's Arm | Item Level: 100 / Equipment Level: 50 |
Van of the Vortex | Two--handed Thaumaturge's Arm | Item Level: 95 / Equipment Level: 50 |
Maleficent Moggle Mogstaff | Two--handed Thaumaturge's Arm | Item Level: 95 / Equipment Level: 50 |
Storm Elite's Scepter | Two--handed Thaumaturge's Arm | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Scepter | Two--handed Thaumaturge's Arm | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Scepter | Two--handed Thaumaturge's Arm | Item Level: 70 / Equipment Level: 50 |
Ona Ramuhda | Arcanist's Grimoire | Item Level: 100 / Equipment Level: 50 |
The Law of Levin | Arcanist's Grimoire | Item Level: 100 / Equipment Level: 50 |
Inferno Grimoire | Arcanist's Grimoire | Item Level: 95 / Equipment Level: 50 |
Inferno Codex | Arcanist's Grimoire | Item Level: 95 / Equipment Level: 50 |
Will of the Vortex | Arcanist's Grimoire | Item Level: 95 / Equipment Level: 50 |
Embrace of the Vortex | Arcanist's Grimoire | Item Level: 95 / Equipment Level: 50 |
The Greater Key of Tremors | Arcanist's Grimoire | Item Level: 95 / Equipment Level: 50 |
The Holy Key of Tremors | Arcanist's Grimoire | Item Level: 95 / Equipment Level: 50 |
Majestic Moggle Mogtome | Arcanist's Grimoire | Item Level: 95 / Equipment Level: 50 |
Munificent Moggle Mogtome | Arcanist's Grimoire | Item Level: 95 / Equipment Level: 50 |
Storm Elite's Grimoire | Arcanist's Grimoire | Item Level: 70 / Equipment Level: 50 |
Storm Elite's Codex | Arcanist's Grimoire | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Grimoire | Arcanist's Grimoire | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Codex | Arcanist's Grimoire | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Grimoire | Arcanist's Grimoire | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Codex | Arcanist's Grimoire | Item Level: 70 / Equipment Level: 50 |
Ullikummi Supra | Carpenter's Primary Tool | Item Level: 75 / Equipment Level: 50 |
Vulcan Supra | Blacksmith's Primary Tool | Item Level: 75 / Equipment Level: 50 |
Kurdalegon Supra | Armorer's Primary Tool | Item Level: 75 / Equipment Level: 50 |
Urcaguary Supra | Goldsmith's Primary Tool | Item Level: 75 / Equipment Level: 50 |
Pinga Supra | Leatherworker's Primary Tool | Item Level: 75 / Equipment Level: 50 |
Clotho Supra | Weaver's Primary Tool | Item Level: 75 / Equipment Level: 50 |
Paracelsus Supra | Alchemist's Primary Tool | Item Level: 75 / Equipment Level: 50 |
Chantico Supra | Culinarian's Primary Tool | Item Level: 75 / Equipment Level: 50 |
Mammon Supra | Miner's Primary Tool | Item Level: 75 / Equipment Level: 50 |
Rauni Supra | Botanist's Primary Tool | Item Level: 75 / Equipment Level: 50 |
Halcyon Rod Supra | Fisher's Primary Tool | Item Level: 75 / Equipment Level: 50 |
Thunderhead | Shield | Item Level: 100 / Equipment Level: 50 |
Tremor Shield | Shield | Item Level: 95 / Equipment Level: 50 |
Helm of the Divine War | Head | Item Level: 80 / Equipment Level: 50 |
Mask of Divine Wisdom | Head | Item Level: 80 / Equipment Level: 50 |
Eyepatch of the Divine Hero | Head | Item Level: 80 / Equipment Level: 50 |
Hat of the Divine Light | Head | Item Level: 80 / Equipment Level: 50 |
Circlet of the Divine Harvest | Head | Item Level: 80 / Equipment Level: 50 |
Monocle of Divine Death | Head | Item Level: 80 / Equipment Level: 50 |
Phlegethon's Mask | Head | Item Level: 100 / Equipment Level: 50 |
The Guardian's Helm of Maiming | Head | Item Level: 100 / Equipment Level: 50 |
The Guardian's Helm of Striking | Head | Item Level: 100 / Equipment Level: 50 |
Amon's Hat | Head | Item Level: 100 / Equipment Level: 50 |
Scylla's Helm of Healing | Head | Item Level: 100 / Equipment Level: 50 |
Scylla's Helm of Casting | Head | Item Level: 100 / Equipment Level: 50 |
Augmented Gallant Coronet | Head | Item Level: 50 / Equipment Level: 45 |
Augmented Temple Circlet | Head | Item Level: 50 / Equipment Level: 45 |
Augmented Fighter's Burgeonet | Head | Item Level: 50 / Equipment Level: 45 |
Augmented Drachen Armet | Head | Item Level: 50 / Equipment Level: 45 |
Augmented Choral Chapeau | Head | Item Level: 50 / Equipment Level: 45 |
Augmented Healer's Circlet | Head | Item Level: 50 / Equipment Level: 45 |
Augmented Wizard's Petasos | Head | Item Level: 50 / Equipment Level: 45 |
Augmented Evoker's Horn | Head | Item Level: 50 / Equipment Level: 45 |
Augmented Scholar's Mortarboard | Head | Item Level: 50 / Equipment Level: 45 |
Storm Elite's Sallet | Head | Item Level: 70 / Equipment Level: 50 |
Storm Elite's Bicorne | Head | Item Level: 70 / Equipment Level: 50 |
Storm Elite's Cap | Head | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Helm | Head | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Mask | Head | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Circlet | Head | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Armet | Head | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Helm | Head | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Hood | Head | Item Level: 70 / Equipment Level: 50 |
Oschon Roselle Capeline | Head | Item Level: 1 / Equipment Level: 1 |
Gold Roselle Capeline | Head | Item Level: 1 / Equipment Level: 1 |
Pearl Roselle Capeline | Head | Item Level: 1 / Equipment Level: 1 |
Straw Capeline | Head | Item Level: 1 / Equipment Level: 1 |
Crescent Moon Cone | Head | Item Level: 1 / Equipment Level: 1 |
Crescent Moon Nightcap | Head | Item Level: 1 / Equipment Level: 1 |
Oval Spectacles | Head | Item Level: 1 / Equipment Level: 1 |
Shaded Spectacles | Head | Item Level: 1 / Equipment Level: 1 |
Cuirass of the Divine War | Body | Item Level: 80 / Equipment Level: 50 |
Cuirass of Divine Wisdom | Body | Item Level: 80 / Equipment Level: 50 |
Shirt of the Divine Hero | Body | Item Level: 80 / Equipment Level: 50 |
Shirt of the Divine Light | Body | Item Level: 80 / Equipment Level: 50 |
Robe of the Divine Harvest | Body | Item Level: 80 / Equipment Level: 50 |
Robe of Divine Death | Body | Item Level: 80 / Equipment Level: 50 |
Phlegethon's Cuirass | Body | Item Level: 100 / Equipment Level: 50 |
The Guardian's Breastplate of Maiming | Body | Item Level: 100 / Equipment Level: 50 |
The The Guardian's Breastplate of Striking | Body | Item Level: 100 / Equipment Level: 50 |
Amon's Coat | Body | Item Level: 100 / Equipment Level: 50 |
Scylla's Robe of Healing | Body | Item Level: 100 / Equipment Level: 50 |
Scylla's Robe of Casting | Body | Item Level: 100 / Equipment Level: 50 |
Augmented Gallant Surcoat | Body | Item Level: 55 / Equipment Level: 50 |
Augmented Temple Cyclas | Body | Item Level: 55 / Equipment Level: 50 |
Augmented Fighter's Cuirass | Body | Item Level: 55 / Equipment Level: 50 |
Augmented Drachen Mail | Body | Item Level: 55 / Equipment Level: 50 |
Augmented Choral Shirt | Body | Item Level: 55 / Equipment Level: 50 |
Augmented Healer's Robe | Body | Item Level: 55 / Equipment Level: 50 |
Augmented Wizard's Coat | Body | Item Level: 55 / Equipment Level: 50 |
Augmented Evoker's Doublet | Body | Item Level: 55 / Equipment Level: 50 |
Augmented Scholar's Gown | Body | Item Level: 55 / Equipment Level: 50 |
Augmented Heavy Wolfram Cuirass | Body | Item Level: 90 / Equipment Level: 50 |
Augmented Wolfram Cuirass | Body | Item Level: 90 / Equipment Level: 50 |
Augmented Saurian Shirt of Striking | Body | Item Level: 90 / Equipment Level: 50 |
Augmented Saurian Tabard of Aiming | Body | Item Level: 90 / Equipment Level: 50 |
Augmented Cashmere Robe of Healing | Body | Item Level: 90 / Equipment Level: 50 |
Augmented Cashmere Robe of Casting | Body | Item Level: 90 / Equipment Level: 50 |
Storm Elite's Scale Mail | Body | Item Level: 70 / Equipment Level: 50 |
Storm Elite's Scale Coat | Body | Item Level: 70 / Equipment Level: 50 |
Storm Elite's Coat | Body | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Haubergeon | Body | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Jerkin | Body | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Robe | Body | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Cuirass | Body | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Harness | Body | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Shawl | Body | Item Level: 70 / Equipment Level: 50 |
Ti Leaf Lei | Body | Item Level: 1 / Equipment Level: 1 Fits: All ♂ |
South Seas Talisman | Body | Item Level: 1 / Equipment Level: 1 Fits: All ♂ |
Coeurl Talisman | Body | Item Level: 1 / Equipment Level: 1 Fits: All ♂ |
Coronal Summer Halter | Body | Item Level: 1 / Equipment Level: 1 Fits: All ♀ |
Sea Breeze Summer Halter | Body | Item Level: 1 / Equipment Level: 1 Fits: All ♀ |
Coeurl Beach Halter | Body | Item Level: 1 / Equipment Level: 1 Fits: All ♀ |
Crescent Moon Nightgown | Body | Item Level: 1 / Equipment Level: 1 |
Vambraces of the Divine War | Hands | Item Level: 80 / Equipment Level: 50 |
Vambraces of Divine Wisdom | Hands | Item Level: 80 / Equipment Level: 50 |
Cuffs of the Divine Hero | Hands | Item Level: 80 / Equipment Level: 50 |
Cuffs of the Divine Light | Hands | Item Level: 80 / Equipment Level: 50 |
Halfgloves of the Divine Harvest | Hands | Item Level: 80 / Equipment Level: 50 |
Halfgloves of Divine Death | Hands | Item Level: 80 / Equipment Level: 50 |
Phlegethon's Gauntlets | Hands | Item Level: 100 / Equipment Level: 50 |
The Guardian's Armguards of Maiming | Hands | Item Level: 100 / Equipment Level: 50 |
The Guardian's Armguards of Striking | Hands | Item Level: 100 / Equipment Level: 50 |
Amon's Sleeves | Hands | Item Level: 100 / Equipment Level: 50 |
Scylla's Gloves of Healing | Hands | Item Level: 100 / Equipment Level: 50 |
Scylla's Gloves of Casting | Hands | Item Level: 100 / Equipment Level: 50 |
Augmented Gallant Gauntlets | Hands | Item Level: 50 / Equipment Level: 45 |
Augmented Temple Gloves | Hands | Item Level: 50 / Equipment Level: 45 |
Augmented Fighter's Gauntlets | Hands | Item Level: 50 / Equipment Level: 45 |
Augmented Drachen Gauntlets | Hands | Item Level: 50 / Equipment Level: 45 |
Augmented Choral Ringbands | Hands | Item Level: 50 / Equipment Level: 45 |
Augmented Healer's Gloves | Hands | Item Level: 50 / Equipment Level: 45 |
Augmented Wizard's Gloves | Hands | Item Level: 50 / Equipment Level: 45 |
Augmented Evoker's Ringbands | Hands | Item Level: 50 / Equipment Level: 45 |
Augmented Scholar's Gloves | Hands | Item Level: 50 / Equipment Level: 45 |
Storm Elite's Gauntlets | Hands | Item Level: 70 / Equipment Level: 50 |
Storm Elite's Scale Fingers | Hands | Item Level: 70 / Equipment Level: 50 |
Storm Elite's Gloves | Hands | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Gauntlets | Hands | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Bracers | Hands | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Field Dressing | Hands | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Gauntlets | Hands | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Vambraces | Hands | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Gloves | Hands | Item Level: 70 / Equipment Level: 50 |
Tassets of the Divine War | Waist | Item Level: 80 / Equipment Level: 50 |
Belt of Divine Wisdom | Waist | Item Level: 80 / Equipment Level: 50 |
Belt of the Divine Hero | Waist | Item Level: 80 / Equipment Level: 50 |
Belt of the Divine Light | Waist | Item Level: 80 / Equipment Level: 50 |
Belt of the Divine Harvest | Waist | Item Level: 80 / Equipment Level: 50 |
Belt of Divine Death | Waist | Item Level: 80 / Equipment Level: 50 |
Phlegethon's Plate Belt | Waist | Item Level: 100 / Equipment Level: 50 |
The Guardian's Tassets of Maiming | Waist | Item Level: 100 / Equipment Level: 50 |
The Guardian's Tassets of Striking | Waist | Item Level: 100 / Equipment Level: 50 |
Amon's Sash | Waist | Item Level: 100 / Equipment Level: 50 |
Scylla's Belt of Healing | Waist | Item Level: 100 / Equipment Level: 50 |
Scylla's Belt of Casting | Waist | Item Level: 100 / Equipment Level: 50 |
Dodore Belt | Waist | Item Level: 55 / Equipment Level: 50 |
Dodore Survival Belt | Waist | Item Level: 55 / Equipment Level: 50 |
Breeches of the Divine War | Legs | Item Level: 80 / Equipment Level: 50 |
Breeches of Divine Wisdom | Legs | Item Level: 80 / Equipment Level: 50 |
Sarouels of the Divine Hero | Legs | Item Level: 80 / Equipment Level: 50 |
Sarouels of the Divine Light | Legs | Item Level: 80 / Equipment Level: 50 |
Tonban of the Divine Harvest | Legs | Item Level: 80 / Equipment Level: 50 |
Tonban of Divine Death | Legs | Item Level: 80 / Equipment Level: 50 |
Phlegethon's Loincloth | Legs | Item Level: 100 / Equipment Level: 50 |
The Guardian's Breeches of Maiming | Legs | Item Level: 100 / Equipment Level: 50 |
The Guardian's Breeches of Striking | Legs | Item Level: 100 / Equipment Level: 50 |
Amon's Breeches | Legs | Item Level: 100 / Equipment Level: 50 |
Scylla's Culottes of Healing | Legs | Item Level: 100 / Equipment Level: 50 |
Scylla's Culottes of Casting | Legs | Item Level: 100 / Equipment Level: 50 |
Augmented Gallant Cuisses | Legs | Item Level: 50 / Equipment Level: 45 |
Augmented Temple Gaskins | Legs | Item Level: 50 / Equipment Level: 45 |
Augmented Fighter's Breeches | Legs | Item Level: 50 / Equipment Level: 45 |
Augmented Drachen Breeches | Legs | Item Level: 50 / Equipment Level: 45 |
Augmented Choral Tights | Legs | Item Level: 50 / Equipment Level: 45 |
Augmented Healer's Culottes | Legs | Item Level: 50 / Equipment Level: 45 |
Augmented Wizard's Tonban | Legs | Item Level: 50 / Equipment Level: 45 |
Augmented Evoker's Waistclout | Legs | Item Level: 50 / Equipment Level: 45 |
Augmented Scholar's Culottes | Legs | Item Level: 50 / Equipment Level: 45 |
Storm Elite's Skirt | Legs | Item Level: 70 / Equipment Level: 50 |
Storm Elite's Trousers | Legs | Item Level: 70 / Equipment Level: 50 |
Storm Elite's Breeches | Legs | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Culottes | Legs | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Sarouels | Legs | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Loincloth | Legs | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Trousers | Legs | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Skirt | Legs | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Loincloth | Legs | Item Level: 70 / Equipment Level: 50 |
Red Summer Maro | Legs | Item Level: 1 / Equipment Level: 1 Fits: All ♂ |
Blue Summer Maro | Legs | Item Level: 1 / Equipment Level: 1 Fits: All ♂ |
Coeurl Beach Maro | Legs | Item Level: 1 / Equipment Level: 1 Fits: All ♂ |
Coeurl Beach Briefs | Legs | Item Level: 1 / Equipment Level: 1 Fits: All ♂ |
Red Summer Pareo | Legs | Item Level: 1 / Equipment Level: 1 Fits: All ♀ |
Sea Breeze Summer Pareo | Legs | Item Level: 1 / Equipment Level: 1 Fits: All ♀ |
Coeurl Beach Pareo | Legs | Item Level: 1 / Equipment Level: 1 Fits: All ♀ |
Coeurl Beach Tanga | Legs | Item Level: 1 / Equipment Level: 1 Fits: All ♀ |
Crescent Moon Bottoms | Legs | Item Level: 1 / Equipment Level: 1 |
Sabatons of the Divine War | Feet | Item Level: 80 / Equipment Level: 50 |
Sabatons of Divine Wisdom | Feet | Item Level: 80 / Equipment Level: 50 |
Boots of the Divine Hero | Feet | Item Level: 80 / Equipment Level: 50 |
Boots of the Divine Light | Feet | Item Level: 80 / Equipment Level: 50 |
Crakows of the Divine Harvest | Feet | Item Level: 80 / Equipment Level: 50 |
Crakows of Divine Death | Feet | Item Level: 80 / Equipment Level: 50 |
Phlegethon's Sabatons | Feet | Item Level: 100 / Equipment Level: 50 |
The Guardian's Greaves of Maiming | Feet | Item Level: 100 / Equipment Level: 50 |
The Guardian's Greaves of Striking | Feet | Item Level: 100 / Equipment Level: 50 |
Amon's Boots | Feet | Item Level: 100 / Equipment Level: 50 |
Scylla's Boots of Healing | Feet | Item Level: 100 / Equipment Level: 50 |
Scylla's Boots of Casting | Feet | Item Level: 100 / Equipment Level: 50 |
Augmented Gallant Sollerets | Feet | Item Level: 50 / Equipment Level: 45 |
Augmented Temple Boots | Feet | Item Level: 50 / Equipment Level: 45 |
Augmented Fighter's Jackboots | Feet | Item Level: 50 / Equipment Level: 45 |
Augmented Drachen Greaves | Feet | Item Level: 50 / Equipment Level: 45 |
Augmented Choral Sandals | Feet | Item Level: 50 / Equipment Level: 45 |
Augmented Healer's Boots | Feet | Item Level: 50 / Equipment Level: 45 |
Augmented Wizard's Crakows | Feet | Item Level: 50 / Equipment Level: 45 |
Augmented Evoker's Thighboots | Feet | Item Level: 50 / Equipment Level: 45 |
Augmented Scholar's Boots | Feet | Item Level: 50 / Equipment Level: 45 |
Storm Elite's Sollerets | Feet | Item Level: 70 / Equipment Level: 50 |
Storm Elite's Scale Greaves | Feet | Item Level: 70 / Equipment Level: 50 |
Storm Elite's Boots | Feet | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Jackboots | Feet | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Boots | Feet | Item Level: 70 / Equipment Level: 50 |
Serpent Elite's Crakows | Feet | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Sollerets | Feet | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Thighboots | Feet | Item Level: 70 / Equipment Level: 50 |
Flame Elite's Caligae | Feet | Item Level: 70 / Equipment Level: 50 |
Summer Sandals | Feet | Item Level: 1 / Equipment Level: 1 |
Crescent Moon Slippers | Feet | Item Level: 1 / Equipment Level: 1 |
Choker of the Divine War | Necklace | Item Level: 80 / Equipment Level: 50 |
Choker of Divine Wisdom | Necklace | Item Level: 80 / Equipment Level: 50 |
Choker of the Divine Light | Necklace | Item Level: 80 / Equipment Level: 50 |
Choker of the Divine Harvest | Necklace | Item Level: 80 / Equipment Level: 50 |
Choker of Divine Death | Necklace | Item Level: 80 / Equipment Level: 50 |
Ruby Choker | Necklace | Item Level: 90 / Equipment Level: 50 |
Diamond Choker | Necklace | Item Level: 90 / Equipment Level: 50 |
Emerald Choker | Necklace | Item Level: 90 / Equipment Level: 50 |
Topaz Choker | Necklace | Item Level: 90 / Equipment Level: 50 |
Aiolite Choker | Necklace | Item Level: 90 / Equipment Level: 50 |
Sapphire Choker | Necklace | Item Level: 90 / Equipment Level: 50 |
Rose Gold Choker | Necklace | Item Level: 55 / Equipment Level: 50 |
Dodore Choker | Necklace | Item Level: 55 / Equipment Level: 50 |
Earrings of the Divine War | Earrings | Item Level: 80 / Equipment Level: 50 |
Earrings of Divine Wisdom | Earrings | Item Level: 80 / Equipment Level: 50 |
Earrings of the Divine Light | Earrings | Item Level: 80 / Equipment Level: 50 |
Earrings of the Divine Harvest | Earrings | Item Level: 80 / Equipment Level: 50 |
Earrings of Divine Death | Earrings | Item Level: 80 / Equipment Level: 50 |
Ruby Earrings | Earrings | Item Level: 90 / Equipment Level: 50 |
Diamond Earrings | Earrings | Item Level: 90 / Equipment Level: 50 |
Emerald Earrings | Earrings | Item Level: 90 / Equipment Level: 50 |
Topaz Earrings | Earrings | Item Level: 90 / Equipment Level: 50 |
Aiolite Earrings | Earrings | Item Level: 90 / Equipment Level: 50 |
Sapphire Earrings | Earrings | Item Level: 90 / Equipment Level: 50 |
Mosshorn Earrings | Earrings | Item Level: 55 / Equipment Level: 50 |
Rose Gold Earrings of Gathering | Earrings | Item Level: 55 / Equipment Level: 50 |
Bracelets of the Divine War | Bracelets | Item Level: 80 / Equipment Level: 50 |
Bracelet of Divine Wisdom | Bracelets | Item Level: 80 / Equipment Level: 50 |
Bracelet of the Divine Light | Bracelets | Item Level: 80 / Equipment Level: 50 |
Bracelet of the Divine Harvest | Bracelets | Item Level: 80 / Equipment Level: 50 |
Bracelet of Divine Death | Bracelets | Item Level: 80 / Equipment Level: 50 |
Ruby Bracelet | Bracelets | Item Level: 90 / Equipment Level: 50 |
Diamond Bracelet | Bracelets | Item Level: 90 / Equipment Level: 50 |
Emerald Bracelet | Bracelets | Item Level: 90 / Equipment Level: 50 |
Topaz Bracelet | Bracelets | Item Level: 90 / Equipment Level: 50 |
Aiolite Bracelet | Bracelets | Item Level: 90 / Equipment Level: 50 |
Sapphire Bracelet | Bracelets | Item Level: 90 / Equipment Level: 50 |
Ring of the Divine War | Ring | Item Level: 80 / Equipment Level: 50 |
Ring of Divine Wisdom | Ring | Item Level: 80 / Equipment Level: 50 |
Ring of the Divine Light | Ring | Item Level: 80 / Equipment Level: 50 |
Ring of the Divine Harvest | Ring | Item Level: 80 / Equipment Level: 50 |
Ring of Divine Death | Ring | Item Level: 80 / Equipment Level: 50 |
Ruby Ring | Ring | Item Level: 90 / Equipment Level: 50 |
Diamond Ring | Ring | Item Level: 90 / Equipment Level: 50 |
Emerald Ring | Ring | Item Level: 90 / Equipment Level: 50 |
Topaz Ring | Ring | Item Level: 90 / Equipment Level: 50 |
Aiolite Ring | Ring | Item Level: 90 / Equipment Level: 50 |
Sapphire Ring | Ring | Item Level: 90 / Equipment Level: 50 |
Judgment Ring of Fending | Ring | Item Level: 100 / Equipment Level: 50 |
Judgment Ring of Slaying | Ring | Item Level: 100 / Equipment Level: 50 |
Judgment Ring of Aiming | Ring | Item Level: 100 / Equipment Level: 50 |
Judgment Ring of Healing | Ring | Item Level: 100 / Equipment Level: 50 |
Judgment Ring of Casting | Ring | Item Level: 100 / Equipment Level: 50 |
Dodore Ring | Ring | Item Level: 55 / Equipment Level: 50 |
Clear Demimateria I | Demimateria | A crystallized mass of residual spiritbond energies transferred to an item by its maker during the crafting process. Exchangeable for gil. |
Clear Demimateria II | Demimateria | A crystallized mass of residual spiritbond energies transferred to an item by its maker during the crafting process. Exchangeable for gil. |
Clear Demimateria III | Demimateria | A crystallized mass of residual spiritbond energies transferred to an item by its maker during the crafting process. Exchangeable for gil. |
Battlecraft Demimateria I | Demimateria | A crystallized mass of residual spiritbond energies transferred to an article of weaponry or armor by its maker during the crafting process. |
Battlecraft Demimateria II | Demimateria | A crystallized mass of residual spiritbond energies transferred to an article of weaponry or armor by its maker during the crafting process. |
Battlecraft Demimateria III | Demimateria | A crystallized mass of residual spiritbond energies transferred to an article of weaponry or armor by its maker during the crafting process. |
Fieldcraft Demimateria I | Demimateria | A crystallized mass of residual spiritbond energies transferred to a tool by its maker during the crafting process. |
Fieldcraft Demimateria II | Demimateria | A crystallized mass of residual spiritbond energies transferred to a tool by its maker during the crafting process. |
Fieldcraft Demimateria III | Demimateria | A crystallized mass of residual spiritbond energies transferred to a tool by its maker during the crafting process. |
Demimateria of the Inferno | Demimateria | A crystallized mass of residual spiritbond energies transferred to an article of weaponry or armor by the Lord of the Inferno during its creation. |
Demimateria of the Vortex | Demimateria | A crystallized mass of residual spiritbond energies transferred to an article of weaponry or armor by the Lady of the Vortex during its creation. |
Demimateria of Crags | Demimateria | A crystallized mass of residual spiritbond energies transferred to an article of weaponry or armor by the Lord of Crags during its creation. |
Demimog Demimateria | Demimateria | A crystallized mass of residual spiritbond energies transferred to an article of weaponry or armor by the Good King Moggle Mog XII during its creation. |
Mastercraft Demimateria | Demimateria | A crystallized mass of residual spiritbond energies transferred to an article of weaponry or armor by its exceptionally skilled maker during the crafting process. |
Rich Tomato Relish | Ingredient | A zesty Near Eastern relish made by stewing tomatoes with select spices and seasoning. An extra turn of the sun over a cookfire has boiled off excess water, leaving a remarkably rich reduction sure to titillate the tongue. |
Cupfish | Seafood | A rare freshwater fish which spends the entirety of its life hiding in locations which rarely see the light of the sun. |
Meteor Survivor | Seafood | A king among helmet crabs, and lord of the waters off the Salt Strand. |
Joan of Trout | Seafood | A queen among trout, and lady of the waters of Fool Falls. |
Toramafish | Seafood | A king among coeurlfish, and lord of the waters of Oakwood. |
Fingers | Seafood | A king among rock lobsters, and lord of the waters of Crescent Cove. |
The Assassin | Seafood | A king among river crabs, and lord of the waters of the Sanctum of the Twelve. |
Vip Viper | Seafood | A king among black eels, and lord of the waters of the upper Hathoeva River. Some claim that jerking up, up, down, down, left, right, left, and right on one's pole increases chances of landing this slippery specimen. |
The Greatest Bream in the World | Seafood | A king among Bianaq bream, and lord of the waters off south Bloodshore. |
Dirty Herry | Seafood | A king among Indigo herring. Go ahead. Make his day. |
Old Hollow Eyes | Seafood | A king among plaguefish, and lord of the waters of Burnt Lizard Creek. |
Sylphsbane | Seafood | A king among fall jumpers, and lord of the waters of Verdant Drop. |
Floating Boulder | Seafood | A king among climbing perch, and lord of the waters of the lower Hathoeva River. |
The Grinner | Seafood | A king among Velodyna carp, and lord of the waters of the east Hathoeva River. |
Shark Tuna | Seafood | A king among ash tuna, and lord of the waters off Costa del Sol. |
Worm of Nym | Seafood | A king among jade eels, and lord of the Bronze Lake shallows. |
Twitchbeard | Seafood | An extremely rare cephalopod rumored to have ties to the legendary pirate king Mistbeard. |
The Warden's Wand | Seafood | A king among trader eels, and lord of the waters of the Yugr'am River. |
Spearnose | Seafood | An extremely rare freshwater fish known for its unbelievably long mouth...er...nose. |
Levinlight | Seafood | A king among spotted pleco, and lord of the waters of Everschade. |
The Sinker | Seafood | A king among Yugr'am salmon. |
The Gobfather | Seafood | A king among goblin perch, and lord of the waters of Goblinblood. |
Sweetnewt | Seafood | An extremely rare amphibian that excretes a sweet, yet toxic substance from its skin to teach would-be predators a deadly lesson. |
Bombardfish | Seafood | A king among balloonfish. |
The Salter | Seafood | A king among spotted puffers. |
The Lone Ripper | Seafood | A king among hammerhead sharks. |
King of the Spring | Seafood | A king among Bronze Lake trout. |
Discobolus | Seafood | A king among Paglth'an discus. |
Iron Noose | Seafood | A king among ropefish. |
Olgoi-Khorkhoi | Seafood | Of those who claim to have seen Olgoi-Khorkhoi swimming through the endless desert sands, nearly all are known for their love of the red. |
Magic Carpet | Seafood | A king among dune mantas. |
Daniffen's Mark | Seafood | A king among seema. |
Charon's Lantern | Seafood | A king among lamp marimo. |
The Green Jester | Seafood | A king among clown loaches. |
Bloodbath | Seafood | A king among monke onke. |
Son of Levin | Seafood | A king among judgment staves. |
Thundergut | Seafood | A king among thunderbolt sculpin. |
The Drowned Sniper | Seafood | A king among archerfish. |
The Terpsichorean | Seafood | A king among mitten crabs, when given the opportunity, he will, quite literally, cut a rug. |
Mirrorscale | Seafood | A king among silverfish. |
Helmsman's Hand | Seafood | A king among sunfish. |
The Thousand-Year Itch | Seafood | A king among loyal pleco. |
Hannibal | Seafood | A king among alligator garfish. |
Dawn Maiden | Seafood | A queen among crimson trout. |
Starbright | Seafood | A king among kissing trout. |
The Matriarch | Seafood | A queen among Abalathian smelt. |
Shadowstreak | Seafood | A king among southern pike. |
The Captain's Chalice | Seafood | A king among nautiluses. |
Anomalocaris | Seafood | A king among rift sailors. |
Frilled Shark | Seafood | An extremely rare breed of shark with a uniquely shaped maw hiding multiple rows of razor-sharp teeth. |
Aetherlouse | Seafood | The recent discovery of this vilekin-like denizen of the deep has given rise to fantastical theories that all land-dwelling creatures on Hydaelyn may once have come from the seas. |
Throne Gem | Stone | A brilliant bauble pried from the Emperor Xande's colossal seat of rule. |
Antumbral Rock | Stone | A rock with an elemental aspect leaning unnaturally towards umbral. |
Diamond | Stone | A transparent jewel. |
Emerald | Stone | A green jewel. |
Topaz | Stone | A yellow jewel. |
Iolite | Stone | A purple jewel. |
Sapphire | Stone | A blue jewel. |
Raw Diamond | Stone | An uncut, unpolished stone containing what appears to be diamond. |
Raw Emerald | Stone | An uncut, unpolished stone containing what appears to be emerald. |
Raw Topaz | Stone | An uncut, unpolished stone containing what appears to be topaz. |
Raw Iolite | Stone | An uncut, unpolished stone containing what appears to be iolite. |
Raw Sapphire | Stone | An uncut, unpolished stone containing what appears to be sapphire. |
Bamboo Stick | Stone | A cut and dried piece of thick bamboo. |
Wolfram Square | Metal | A thin, tiny plate of hammered wolfram. |
Balanced Darksteel Hook | Metal | A hook masterfully wrought from darksteel and shaped to bear weight equally regardless of the direction in which it is pulled. |
Reinforced Darksteel Wire | Metal | A roll of wire painstakingly drawn out from darksteel and combined with a second length of wire to enhance strength. |
Calibrated Rose Gold Cog | Metal | A complex cog masterfully wrought from rose gold. |
Stone Vigil Lumber | Lumber | Sturdy lumber scavenged from the Stone Vigil. |
Redolent Log | Lumber | An unforgettably pleasant-smelling log obtained in the Black Shroud. |
Reinforced Spruce Plywood | Lumber | A thin but sturdy construction material made by pressing together layers of wood, designed to achieve uniform strength. Several additional layers have been applied to the board to improve durability. |
Rush Grass | Cloth | A durable sweet-smelling grass native to the Far East and used in the weaving of baskets and floor mats. |
Waterfowl Feather | Cloth | Unlike those of tree-dwelling cloudkin, waterfowl feathers are exceptional at trapping in heat while keeping out water. |
Floss Silk | Cloth | Silk that has been spun into lightweight balls that bear the appearance of cotton. |
Mist Silk | Cloth | Each strand of mist silk is twice as thin as regular silk, making it much more difficult to work with. |
Waterproof Cotton | Cloth | This soft cloth has been treated with a thin layer of resin to repel water. |
Intricate Silver Brocade | Cloth | A luxurious fabric woven from silver thread, featuring raised patterns more beautiful than anything ever seen in the realm. |
Water-hardened Hippogryph Strap | Leather | A continuous strap of leather painstakingly wrought from gryphonskin and then treated with water to increase hardness. |
Levin Orb | Reagent | A sphere of lightning-aspected energies encased in transparent recepticle of hyper-fused silica. |
Large Levin Orb | Reagent | A perfect sphere of overcharged lightning-aspected energies encased in a transparent receptacle of hyper-fused silica. |
Young Water Lily | Reagent | A unique type of flora which grows on inland ponds, its round, flat leaves creating a floating canopy on the water's surface. |
Pearl Roselle | Reagent | A milky white flower commonly found growing in the humid climes of the southern seas. |
Polarized Glass | Reagent | Glass treated with a complex alchemical concoction to reduce glare. |
Concentrated Spirits of Salt | Reagent | An ultra-concentrated potent acid with myriad applications. |
Gallant Armor Augmentation | Part | Materials required to augment a set of gallant armor. |
Temple Attire Augmentation | Part | Materials required to augment a set of temple attire. |
Fighter's Armor Augmentation | Part | Materials required to augment a set of fighter's armor. |
Drachen Armor Augmentation | Part | Materials required to augment a set of drachen armor. |
Choral Attire Augmentation | Part | Materials required to augment a set of choral attire. |
Wizard's Attire Augmentation | Part | Materials required to augment a set of wizard's attire. |
Healer's Attire Augmentation | Part | Materials required to augment a set of healer's attire. |
Evoker's Attire Augmentation | Part | Materials required to augment a set of evoker's attire. |
Scholar's Attire Augmentation | Part | Materials required to augment a set of scholar's attire. |
Open Hearth | Furnishing | A chimney-less hearth designed to resemble those popular in the Far East. Do not forget proper ventilation while using. |
Riviera Half Partition | Furnishing | A partition designed in the riviera fashion, but reaching only halfway to the ceiling so as to provide privacy without making the room feel smaller. |
Potted Umbrella Fig | Furnishing | A pruned and potted umbrella fig tree. |
Potted Dragon Tree | Furnishing | A pruned and potted dragon tree. It is said that anyone in the presence of this breed of flora is unable to tell a lie, though it might also be that anyone in the presence of a dragon tree is unable to ask the hard questions. |
Planter Partition | Furnishing | A low partition outfitted with several planter pots. |
Plasma Lamp | Furnishing | A stylish floor lamp crafted from a rare levin orb. * Cannot be retrieved once placed. * One per estate only. |
Lord of Levin Lamp | Furnishing | A stylish floor lamp crafted from a large levin orb─now with more snap, crackle, and pop! * Cannot be retrieved once placed. * One per estate only. |
Emperor's Throne | Furnishing | Grant boons and make decrees in style while lounging in this near-perfect replica of Emperor Xande's throne. * Cannot be retrieved once placed. * One per estate only. |
Double Feather Bed | Furnishing | Made from the feathers of forty-leven geese, this large bed can hold approximately eight children, four hound dogs, and a piggy stolen from the shed. |
Chocobo Pillar | Furnishing | A decorative pillar designed to resemble a chocobo. |
Riviera Cushion | Furnishing | A plush cushion upholstered in the riviera fashion. |
Glade Cushion | Furnishing | A plush cushion upholstered in the glade fashion. |
Oasis Cushion | Furnishing | A plush cushion upholstered in the oasis fashion. |
Eorzean Map Table | Table | Many a military maneuver was deliberated around this map table, appropriated from the Stone Vigil. |
Corner Counter | Table | A low counter-type table crafted in an L shape. |
Dragon Piece | Tabletop | A chess piece representing dragons. For use on the Eorzean map table. |
Wyvern Piece | Tabletop | A chess piece representing wyverns. For use on the Eorzean map table. |
Vigil Piece | Tabletop | A chess piece representing an Ishgardian stronghold. For use on the Eorzean map table. |
Temple Knight Piece | Tabletop | A chess piece representing the Temple Knights. For use on the Eorzean map table. |
Dragoon Piece | Tabletop | A chess piece representing the dragoons. For use on the Eorzean map table. |
The Five Ages | Tabletop | Impress your friends with these beautiful leather-bound replicas of Lewphon of Sharlayan's crowning achievement in the field of history, theology, and astrology. Just do not allow those friends to open any of the volumes, as they are all blank. |
Classified Documents | Tabletop | Need to convince a special someone that you are deeply involved in a tangled web of international intrigue, so that they might keep you company in your chambers on what most certainly could be your last night amongst the living? A couple of official-looking documents can only help your ignoble cause. |
Stuffed Goblin | Tabletop | All attempts to remove the mask of this goblin replica have failed, so do not even consider trying it yourself. |
Ultima Weapon Minature | Tabletop | An expertly crafted replica of the Ultima Weapon. (Miniature Gaius van Baelsar sold separately.) |
Encyclopedia Eorzea | Tabletop | Impress your friends with these beautiful leather-bound replicas of naturalist Marcette Manne's comprehensive collection of knowledge. Just do not allow those friends to open any of the volumes, as they are all blank. |
Star Globe | Tabletop | A spherical map of the heavens based off of legendary Ishgardian astrologian Adaunel the Younger's lifetime of findings. |
Tatami Mat | Rug | Woven from sweet-smelling rush grass, these rectangular floor mats are widely used in the far eastern land of Doma. |
Riviera Doormat | Rug | A welcome mat designed to complement riviera residences. Don't tread on me. |
Riviera Wall Shelf | Wall-mounted | Wall-mounted shelves designed to complement riviera residences. |
Wall Planter | Wall-mounted | A simple wall-mounted planter, perfect for flowers or miniature shrubs. |
Glade Hedgewall | Fence | A living fence designed exclusively for use with glade estates. |
Oasis Fence | Fence | A decorated stone fence designed exclusively for use with oasis estates. |
Riviera Fence | Fence | A pointed iron fence designed exclusively for use with riviera estates. |
Bisque Flooring | Flooring | Simple, yet stylish, bisque flooring is perfect for the modern adventurer. |
Marble Flooring | Flooring | Carved from a single piece of beautiful marble, this floor is fit for a king (or queen). |
Ceramic Tile Flooring | Flooring | Specialty flooring that is cool to the touch and easy to clean. |
Riviera Flora Interior Wall | Interior Wall | A flora-themed interior wall designed to complement riviera residences. |
Glade Flora Interior Wall | Interior Wall | A flora-themed interior wall designed to complement glade residences. |
Oasis Flora Interior Wall | Interior Wall | A flora-themed interior wall designed to complement oasis residences. |
Classic Interior Wall | Interior Wall | Experience luxury living with this interior wall which features an elegant pattern adored by the Ul'dahn elite. |
Striped Interior Wall | Interior Wall | These striped walls are guaranteed to make your room appear thin...or fat. |
Mosaic Interior Wall | Interior Wall | An intricate interior wall crafted from countless tiny pieces of ceramic fit together in breathtaking patterns. |
Riviera Striking Dummy | Outdoor Furnishing | A striking dummy designed in the riviera fashion. * Up to three dummies may be placed in a single estate, regardless of type. |
Oasis Striking Dummy | Outdoor Furnishing | A striking dummy designed in the oasis fashion. * Up to three dummies may be placed in a single estate, regardless of type. |
Glade Striking Dummy | Outdoor Furnishing | A striking dummy designed in the glade fashion. * Up to three dummies may be placed in a single estate, regardless of type. |
Alps Striking Dummy | Outdoor Furnishing | A striking dummy designed in the alps fashion. * Up to three dummies may be placed in a single estate, regardless of type. |
Chocobo Stable | Outdoor Furnishing | A simple stable large enough for keeping and raising one adult chocobo. * One per estate only. |
Rounded Shrub | Outdoor Furnishing | This leafy shrub has been expertly pruned and trimmed into a perfect sphere. |
Lattice Planter | Outdoor Furnishing | A wooden garden partition outfitted with planter pots. |
Water Lilies | Outdoor Furnishing | A ceramic pot filled with crystal-clear water and several water lilies. |
Garden Pond | Outdoor Furnishing | A decorative outdoor pond encircled by smooth stones. |
Cast-iron Cookpot | Outdoor Furnishing | A blackened pot perfect for hanging over a cookfire. |
Stepladder | Outdoor Furnishing | Because sometimes there are things even a Roegadyn cannot reach. |
Straight Stepping Stones | Outdoor Furnishing | Several flat smoothed stones arranged in a straight line. |
Curved Stepping Stones | Outdoor Furnishing | Several flat smoothed stones arranged in a curving pattern. |
Straight Stepping Stumps | Outdoor Furnishing | Several thinly cut cross sections of a massive tree trunk arranged to form a straight path. |
Curved Stepping Stumps | Outdoor Furnishing | Several thinly cut cross sections of a massive tree trunk arranged to form a curved path. |
Planter Box | Outdoor Furnishing | A rectangular wooden box filled with blooming wildflowers. |
Talan's Seal of Mining | Miscellany | A document bearing master crafter Talan's personal seal. Can be presented in exchange for select mining equipment. |
Talan's Seal of Botany | Miscellany | A document bearing master crafter Talan's personal seal. Can be presented in exchange for select botanist's equipment. |
Talan's Seal of Fishing | Miscellany | A document bearing master crafter Talan's personal seal. Can be presented in exchange for select fishing equipment. |
Unhidden Leather Map | Miscellany | A detailed map recovered from the treasure coffer in which it was hidden...officially rendering it no longer hidden. * Use the action * Level 50 recommended. * Item level 70 recommended. |
Reagan Pepper | Miscellany | A variety of pepper native to the New World. Its bitterness has made it a favorite of chocobos. Resets all of a chocobo's SP. |
Curiel Root | Miscellany | A parsnip-like tuber found growing on the wind-swept islands of the northern seas. While too bitter for most people's tastes, chocobos are known to enjoy the flavor, and thus the root is often used as fodder for the animals. Increases EXP earned by your chocobo companion. |
Sylkis Bud | Miscellany | An artichoke-like flower found growing on a majority of the Cieldalaes. While too bitter for most people's tastes, chocobos are known to enjoy the flavor, and thus the meaty buds are often used as fodder for the animals. Increases your chocobo companion's attack potency. |
Mimett Gourd | Miscellany | A large fleshy squash brought back from the New World by Lominsan explorers. While too sweet for most people's tastes, chocobos are known to enjoy the flavor, and thus the gourds are often used as fodder for the animals. Increases your chocobo companion's healing magic potency. |
Tantalplant | Miscellany | A vibrant purple vegetable commonly found growing in the Near East. While too bitter for most people's tastes, chocobos are known to enjoy the flavor, and thus these aubergines are often used as fodder for the animals. Increases your chocobo companion's maximum HP. |
Pahsana Fruit | Miscellany | A bright red tomato-like fruit brought back from the New World by Lominsan explorers. While too tangy for most people's tastes, chocobos are known to enjoy the flavor, and thus the fruits are often used as fodder for the animals. Increases your chocobo companion's enmity. |
Krakka Root | Miscellany | A bitter carrot-like root vegetable native to the Near East. While typically avoided by the five races, it is a favorite amongst chocobos. |
Thavnairian Onion | Miscellany | A pungent, tear-inducing vegetable that thrives in the alkali sands of Near Eastern Thavnair. While typically avoided by the five races, it is a favorite amongst chocobos. |
Magicked Stable Broom | Miscellany | Why entrust the sweeping of chocobo dung to a coinless pleb with a sick wife and two starving children when you can toss a bewitched broom into your personal stables and be done? |
Blood-spattered Mark Log | Miscellany | A list of elite marks slain by the log's owner...before the owner herself was slain. |
Mini Mole | Minion | When not dining on a protein-rich diet of earthworms and grubs, he dreams of making mountains. Use item to acquire the mini mole minion. |
Wind-up Goblin | Minion | Even this automaton's gobbiebag is bigger than yours. Use item to acquire the wind-up goblin minion. |
Wind-up Succubus | Minion | 100% anatomically correct. Handle with care. Use item to acquire the wind-up succubus minion. |
Onion Prince | Minion | He would die 4 U. Or possibly cry 4 U. Or most likely make U cry. 4 U. Use item to acquire the Onion Prince minion. |
Eggplant Knight | Minion | His childhood dream to become a wizard was frowned upon by his overbearing father. Use item to acquire the Eggplant Knight minion. |
Garlic Jester | Minion | Every breath you take will act as a reminder that your pungent pal is right behind you. Use item to acquire the Garlic Jester minion. |
King Tomato | Minion | Has issued a royal decree for the public defenestration of any and all who mistakenly claim the king is a vegetable. Use item to acquire the King Tomato minion. |
Mandragora Queen | Minion | Though wed to the Tomato King in a move to strengthen the bond of Houses Tomato and Mandragora, the queen longs to steal away with her one true love─the Eggplant Knight. What will become of this forbidden romance!? Use item to acquire the Mandragora Queen minion and find out! |
Wind-up Onion Knight | Minion | An accurate representation of the soldiers who once made up the greater portion of the Allagan Imperial Army. Use item to acquire the wind-up onion knight minion. |
Treasure Box | Minion | It is unknown what manner of spirit possesses this tiny treasure chest, but the fact that it will not hesitate to nip at the fingers of any who try and pry it open is painfully evident. Use item to acquire the treasure box minion. |
Tiny Tapir | Minion | Natives of the New World claim that tapirs grow by devouring the dreams of their unsuspecting owners. And now you know what to expect. Use item to acquire the tiny tapir minion. |
Miniature Minecart | Minion | Best when ridden in abandoned mines and temples of doom. Use item to acquire the miniature minecart minion. |
Nutkin | Minion | That nutkins are infamous for being shy and timid creatures shows that this brave beastkin comes complete with a pair of iron acorns on him. Use item to acquire the nutkin minion. |
Naughty Nanka | Minion | Like its parent the Ninki Nanka, this slippery wavekin will breed like a rabbit if left unsupervised. Use item to acquire the naughty Nanka minion. |
Master Carpenter: Demimateria | Other | This esoteric tome contains advanced woodworking recipes that can only be learned by highly skilled carpenters. |
Master Blacksmith: Demimateria | Other | This esoteric tome contains advanced smithing recipes that can only be learned by highly skilled blacksmiths. |
Master Armorer: Demimateria | Other | This esoteric tome contains advanced armorcraft recipes that can only be learned by highly skilled armorers. |
Master Goldsmith: Demimateria | Other | This esoteric tome contains advanced goldsmithing recipes that can only be learned by highly skilled goldsmiths. |
Master Leatherworker: Demimateria | Other | This esoteric tome contains advanced leatherworking recipes that can only be learned by highly skilled leatherworkers. |
Master Weaver: Demimateria | Other | This esoteric tome contains advanced clothcraft recipes that can only be learned by highly skilled weavers. |
Master Alchemist: Demimateria | Other | This esoteric tome contains advanced alchemy recipes that can only be learned by highly skilled alchemists. |
Storm Warsteed Horn | Other | A hollowed beastkin horn adorned in Maelstrom red that emits a deep bellowing tone which summons your Storm warsteed. |
Serpent Warsteed Horn | Other | A hollowed beastkin horn adorned in Twin Adder yellow that emits a deep bellowing tone which summons your Serpent warsteed. |
Flame Warsteed Horn | Other | A hollowed beastkin horn adorned in Immortal Flames black that emits a deep bellowing tone which summons your Flame warsteed. |
Markab Whistle | Other | This tiny whistle emits a shrill tone which can only be heard by Markab, blessed steed of the Lord of Levin. |
Allied Seals | Other | Yet another currency printed and distributed by the Eorzean Alliance. Rewarded for slaying marks specified in the Hunt. |
Levin Barding | Other | A suit of chocobo armor designed to resemble Ramuh, the Lord of Levin. |
Plumed Barding | Other | A suit of chocobo armor adorned with brilliant plumage. This particular design is quite popular amongst chocobo enthusiasts. |
Pearl Roselle Seeds | Gardening | Pearl roselle seeds suitable for garden cultivation. |
Curiel Root Seeds | Gardening | Curiel root seeds suitable for garden cultivation. |
Sylkis Bud Seeds | Gardening | Sylkis bud seeds suitable for garden cultivation. |
Mimett Gourd Seeds | Gardening | Mimett gourd seeds suitable for garden cultivation. |
Tantalplant Seeds | Gardening | Tantalplant seeds suitable for garden cultivation. |
Pahsana Fruit Seeds | Gardening | Pahsana fruit seeds suitable for garden cultivation. |
Krakka Root Seeds | Gardening | Krakka root seeds suitable for garden cultivation. |
Thavnairian Onion Seeds | Gardening | Thavnair onion seeds suitable for garden cultivation. |
Onion Prince Seeds | Gardening | Onion Prince seeds suitable for garden cultivation. |
Eggplant Knight Seeds | Gardening | Eggplant Knight seeds suitable for garden cultivation. |
Garlic Jester Seeds | Gardening | Garlic Jester seeds suitable for garden cultivation. |
King Tomato Seeds | Gardening | King Tomato seeds suitable for garden cultivation. |
Mandragora Queen Seeds | Gardening | Mandragora Queen seeds suitable for garden cultivation. |
Gysahl Greens Seeds | Gardening | Gysahl greens seeds suitable for garden cultivation. |
New recipes have been added.
Blacksmith
Armorer
Goldsmith
Leatherworker
Weaver
Alchemist
Culinarian
Carpenter
Item | material | crystal |
Magicked Stable Broom x20 | Glazenut Broombush Bamboo Stick x5 | Wind Cluster Ice Cluster |
Riviera Half Partition | Yew Lumber x3 Elm Lumber x3 | Wind Shard Ice Shard |
Stepladder | Walnut Lumber x5 Steel Ingot Steel Rivets x2 | Wind Shard x3 Ice Shard x3 |
Star Globe | Oak Lumber Mahogany Lumber Varnish x3 Mythril Rivets x3 | Wind Shard x5 Ice Shard x5 |
Lattice Planter | Rosewood Lumber x5 Cobalt Ingot x3 Humus x3 Island Seedling x3 | Wind Shard x6 Ice Shard x5 |
Riviera Wall Shelf | Rosewood Lumber x2 Cobalt Ingot x2 Cobalt Rivets x4 | Wind Shard x6 Ice Shard x5 |
Corner Counter | Rosewood Lumber x4 Cobalt Plate x2 Cobalt Ingot x2 | Wind Shard x6 Ice Shard x5 |
Chocobo Pillar | Spruce Lumber x2 Rosewood Lumber x3 Darksteel Nugget x2 Chocobo Feather x6 Fieldcraft Demimateria I x2 | Wind Crystal x3 Ice Crystal x2 |
Straight Stepping Stumps | Petrified Log x2 Varnish x10 | Wind Cluster Ice Cluster |
Curved Stepping Stumps | Petrified Log x3 Varnish x10 | Wind Cluster Ice Cluster |
Open Hearth | Bamboo Stick x6 Spruce Lumber x4 Darksteel Ingot x2 Grenade Ash x3 Firewood | Wind Cluster Ice Cluster |
Dragon Piece | Stone Vigil Lumber x3 Varnish x5 Fieldcraft Demimateria III | Wind Cluster x2 Ice Cluster |
Wyvern Piece | Stone Vigil Lumber x3 Varnish x5 Fieldcraft Demimateria III | Wind Cluster x2 Ice Cluster |
Vigil Piece | Stone Vigil Lumber x3 Varnish x5 Fieldcraft Demimateria III | Wind Cluster x2 Ice Cluster |
Temple Knight Piece | Stone Vigil Lumber x3 Varnish x5 Fieldcraft Demimateria III | Wind Cluster x2 Ice Cluster |
Dragoon Piece | Stone Vigil Lumber x3 Varnish x5 Fieldcraft Demimateria III | Wind Cluster x2 Ice Cluster |
Alps Striking Dummy | Ancient Lumber x3 Wolfram Ingot x2 Glazenut x2 Fieldcraft Demimateria III x3 | Wind Cluster x2 Ice Cluster |
Eorzean Map Table | Stone Vigil Lumber x5 Mahogany Lumber x3 Fieldcraft Demimateria III x2 Eorzean Map | Wind Cluster x2 Ice Cluster |
Reinforced Spruce Plywood | Spruce Plywood Fieldcraft Demimateria III x2 | Wind Shard x12 Ice Shard x11 |
Beak of the Vortex | Demimateria of the Vortex x3 Battlecraft Demimateria III x10 Vortex Feather Ancient Lumber x3 Cobalt Ingot | Wind Crystal x12 |
Inferno Bow | Demimateria of the Inferno x3 Battlecraft Demimateria III x10 Inferno Horn Ancient Lumber x3 Raptor Sinew | Fire Crystal x12 |
Spine of the Vortex | Demimateria of the Vortex x3 Battlecraft Demimateria III x10 Vortex Feather Ancient Lumber x3 Electrum Ingot | Wind Crystal x12 |
Mischievous Moggle Mogbow | Demimog Demimateria x3 Battlecraft Demimateria III x10 Kingly Whisker Ancient Lumber x3 Electrum Ingot | Wind Cluster x2 Ice Cluster |
Inferno Cane | Demimateria of the Inferno x3 Battlecraft Demimateria III x10 Inferno Horn Ancient Lumber x3 Growth Formula Delta | Fire Crystal x12 |
Maleficent Moggle Mogstaff | Demimog Demimateria x3 Battlecraft Demimateria III x10 Kingly Whisker Ancient Lumber x3 Undyed Felt | Wind Cluster x2 Ice Cluster |
Blacksmith
Item | material | crystal |
Riviera Fence | Cobalt Ingot x20 Cobalt Rivets x15 Mahogany Lumber x15 | Fire Shard x28 Earth Shard x24 |
Plasma Lamp | Levin Orb Darksteel Ingot x3 Vanya Silk x2 Fieldcraft Demimateria II x2 | Lightning Crystal x10 |
Lord of Levin Lamp | Large Levin Orb Wolfram Ingot x3 Vanya Silk x2 Fieldcraft Demimateria III x2 | Lightning Crystal x12 |
Balanced Darksteel Hook | Darksteel Hook Fieldcraft Demimateria III x2 | Fire Shard x12 Earth Shard x11 |
Inferno Blade | Demimateria of the Inferno x3 Battlecraft Demimateria III x10 Inferno Horn Wolfram Ingot x3 Cobalt Ingot | Fire Crystal x12 |
Gaze of the Vortex | Demimateria of the Vortex x3 Battlecraft Demimateria III x10 Vortex Feather Wolfram Ingot x3 Electrum Ingot | Wind Crystal x12 |
Morbid Moggle Mogblade | Demimog Demimateria x3 Battlecraft Demimateria III x10 Kingly Whisker Wolfram Ingot x3 Electrum Ingot | Fire Cluster x2 Earth Cluster |
Inferno Claws | Demimateria of the Inferno x3 Battlecraft Demimateria III x10 Inferno Horn Wolfram Ingot x3 Uraeus Leather | Fire Crystal x12 |
Talons of the Vortex | Demimateria of the Vortex x3 Battlecraft Demimateria III x10 Vortex Feather Wolfram Ingot x3 Uraeus Leather | Wind Crystal x12 |
Inferno Battleaxe | Demimateria of the Inferno x3 Battlecraft Demimateria III x10 Inferno Horn Wolfram Ingot x3 Cobalt Ingot | Fire Crystal x12 |
Scream of the Vortex | Demimateria of the Vortex x3 Battlecraft Demimateria III x10 Vortex Feather Wolfram Ingot x3 Cobalt Ingot | Wind Crystal x12 |
Malignant Moggle Mogaxe | Demimog Demimateria x3 Battlecraft Demimateria III x10 Kingly Whisker Wolfram Ingot x3 Cobalt Ingot | Fire Cluster x2 Earth Cluster |
Inferno Harpoon | Demimateria of the Inferno x3 Battlecraft Demimateria III x10 Inferno Horn Wolfram Ingot x3 Uraeus Leather | Fire Crystal x12 |
Melancholy Moggle Mogfork | Demimog Demimateria x3 Battlecraft Demimateria III x10 Kingly Whisker Wolfram Ingot x3 Cobalt Ingot | Fire Cluster x2 Earth Cluster |
Armorer
Item | material | crystal |
Cast-iron Cookpot | Steel Plate x2 Steel Ingot Ash Lumber x5 | Ice Shard x3 Earth Shard x3 |
Reinforced Darksteel Wire | Darksteel Wire Fieldcraft Demimateria III x2 | Ice Shard x12 Earth Shard x11 |
Wolfram Square | Scheelite Ferberite Cobalt Ore | Ice Cluster x2 Earth Cluster |
Augmented Heavy Wolfram Cuirass | Heavy Wolfram Cuirass Battlecraft Demimateria III Battlecraft Demimateria II x10 Wolfram Square x2 | Ice Cluster x2 Earth Cluster |
Augmented Wolfram Cuirass | Wolfram Cuirass Battlecraft Demimateria III Battlecraft Demimateria II x10 Wolfram Square x2 | Ice Cluster x2 Earth Cluster |
Goldsmith
Item | material | crystal |
Oval Spectacles | Clear Glass Lens x2 Silver Ingot | Wind Shard x2 Fire Shard |
Shaded Spectacles | Polarized Glass x2 Darksteel Nugget | Wind Crystal x3 Fire Crystal x2 |
Ceramic Tile Flooring | Potter's Clay x6 Straw x6 Mortar x4 | Wind Shard x2 Fire Shard x2 |
Straight Stepping Stones | Siltstone x6 Mortar x4 | Wind Shard x4 Fire Shard x3 |
Curved Stepping Stones | Siltstone x9 Mortar x4 | Wind Shard x4 Fire Shard x3 |
Mosaic Interior Wall | Granite x3 Cut Stone x3 Mortar x4 | Wind Shard x4 Fire Shard x3 |
Oasis Fence | Cut Stone x30 Granite X20 Marble X20 Mortar X20 | Wind Shard x28 Fire Shard x24 |
Marble Flooring | Marble x9 Aqueous Whetstone x9 Mortar x4 | Wind Cluster Fire Cluster |
Garden Pond | Mossy Rock x4 Unbreakable Rock x4 Terminus Putty x4 | Wind Cluster x2 Fire Cluster |
Emperor's Throne | Throne Gem Gold Ingot x3 Aqueous Whetstone x2 Fieldcraft Demimateria III x3 | Wind Cluster x2 Fire Cluster |
Rose Gold Choker | Rose Gold Nugget Uraeus Leather Fieldcraft Demimateria I x10 | Wind Crystal x3 Fire Crystal x2 |
Mosshorn Earrings | Mossy Horn Uraeus Leather Rose Gold Nugget Fieldcraft Demimateria I x10 | Wind Crystal x3 Fire Crystal x2 |
Rose Gold Earrings of Gathering | Rose Gold Nugget Basilisk Whetstone Fieldcraft Demimateria I x10 | Wind Crystal x3 Fire Crystal x2 |
Calibrated Rose Gold Cog | Rose Gold Cog Fieldcraft Demimateria III x2 | Wind Shard x12 Fire Shard x11 |
Diamond | Emery Raw Diamond | Wind Cluster x2 Fire Cluster |
Emerald | Emery Raw Emerald | Wind Cluster x2 Fire Cluster |
Topaz | Emery Raw Topaz | Wind Cluster x2 Fire Cluster |
Iolite | Emery Raw Iolite | Wind Cluster x2 Fire Cluster |
Sapphire | Emery Raw Sapphire | Wind Cluster x2 Fire Cluster |
Wile of the Vortex | Demimateria of the Vortex x3 Battlecraft Demimateria III x10 Vortex Feather Gold Ingot x3 Jadeite | Wind Crystal x12 |
Inferno Cudgel | Demimateria of the Inferno x3 Battlecraft Demimateria III x10 Inferno Horn Ruby x3 Mythril Ingot x2 | Fire Crystal x12 |
Van of the Vortex | Demimateria of the Vortex x3 Battlecraft Demimateria III x10 Vortex Feather Gold Ingot x3 Jadeite | Wind Crystal x12 |
Ruby Choker | Ruby Gold Ingot x2 Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Diamond Choker | Diamond Gold Ingot x2 Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Emerald Choker | Emerald Gold Ingot x2 Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Topaz Choker | Topaz Gold Ingot x2 Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Aiolite Choker | Iolite Gold Ingot x2 Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Sapphire Choker | Sapphire Gold Ingot x2 Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Ruby Earrings | Ruby x2 Gold Ingot Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Diamond Earrings | Diamond x2 Gold Ingot Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Emerald Earrings | Emerald x2 Gold Ingot Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Topaz Earrings | Topaz x2 Gold Ingot Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Aiolite Earrings | Iolite x2 Gold Ingot Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Sapphire Earrings | Sapphire x2 Gold Ingot Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Ruby Bracelet | Ruby x2 Gold Ingot Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Diamond Bracelet | Diamond x2 Gold Ingot Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Emerald Bracelet | Emerald x2 Gold Ingot Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Topaz Bracelet | Topaz x2 Gold Ingot Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Aiolite Bracelet | Iolite x2 Gold Ingot Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Sapphire Bracelet | Sapphire x2 Gold Ingot Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Ruby Ring | Ruby Gold Ingot x2 Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Diamond Ring | Diamond Gold Ingot x2 Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Emerald Ring | Emerald Gold Ingot x2 Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Topaz Ring | Topaz Gold Ingot x2 Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Aiolite Ring | Iolite Gold Ingot x2 Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Sapphire Ring | Sapphire Gold Ingot x2 Battlecraft Demimateria II x2 Battlecraft Demimateria I x5 | Wind Cluster x2 Fire Cluster |
Leatherworker
Item | material | crystal |
Levin Barding | Levin Orb Saurian Leather Rose Gold Nugget Twinthread x4 | Earth Cluster x2 Wind Cluster |
Stuffed Goblin | Floss Silk x2 Exquisite Buttons x2 Boar Leather x2 Undyed Felt x2 Linen Yarn x2 | Earth Crystal x3 Wind Crystal x2 |
Coeurl Beach Halter | Waterproof Cotton Coeurl Fur x2 Twinthread Fieldcraft Demimateria I x5 | Earth Crystal x3 Wind Crystal x2 |
Coeurl Talisman | Waterproof Cotton Coeurl Fur Silver Ingot Lapis Lazuli Fieldcraft Demimateria I x5 | Earth Crystal x3 Wind Crystal x2 |
Dodore Belt | Dodore Leather x2 Darksteel Rivets Fieldcraft Demimateria I x10 | Earth Crystal x3 Wind Crystal x2 |
Dodore Survival Belt | Dodore Leather x2 Undyed Felt Darksteel Nugget Fieldcraft Demimateria I x10 | Earth Crystal x3 Wind Crystal x2 |
Coeurl Beach Tanga | Waterproof Cotton Coeurl Fur Twinthread Fieldcraft Demimateria I x5 | Earth Crystal x3 Wind Crystal x2 |
Coeurl Beach Pareo | Waterproof Cotton Coeurl Fur x2 Twinthread Fieldcraft Demimateria I x5 | Earth Crystal x3 Wind Crystal x2 |
Coeurl Beach Briefs | Waterproof Cotton Coeurl Fur Twinthread Fieldcraft Demimateria I x5 | Earth Crystal x3 Wind Crystal x2 |
Coeurl Beach Maro | Waterproof Cotton Coeurl Fur x2 Twinthread Fieldcraft Demimateria I x5 | Earth Crystal x3 Wind Crystal x2 |
Dodore Choker | Dodore Leather Raptor Sinew Fieldcraft Demimateria I x10 | Earth Crystal x3 Wind Crystal x2 |
Dodore Ring | Dodore Leather Twinthread Fieldcraft Demimateria I x10 | Earth Crystal x3 Wind Crystal x2 |
Water-hardened Hippogryph Strap | Gryphonskin Strap Fieldcraft Demimateria III x2 | Earth Shard x12 Wind Shard x11 |
Murderous Moggle Mogfists | Demimog Demimateria x3 Battlecraft Demimateria III x10 Kingly Whisker Saurian Leather x3 Cobalt Ingot | Earth Cluster x2 Wind Cluster |
Augmented Saurian Shirt of Striking | Saurian Shirt of Striking Battlecraft Demimateria III Battlecraft Demimateria II x10 Saurian Leather x2 | Earth Cluster x2 Wind Cluster |
Augmented Saurian Tabard of Aiming | Saurian Tabard of Aiming Battlecraft Demimateria III Battlecraft Demimateria II x10 Saurian Leather x2 | Earth Cluster x2 Wind Cluster |
Weaver
Item | material | crystal |
Riviera Doormat | Undyed Woolen Cloth x4 Undyed Linen x3 Woolen Yarn x2 | Lightning Shard x5 Wind Shard x4 |
Riviera Flora Interior Wall | Undyed Woolen Cloth x4 Woolen Yarn x3 Mortar x3 | Lightning Shard x5 Wind Shard x4 |
Glade Flora Interior Wall | Undyed Woolen Cloth x4 Woolen Yarn x3 Mortar x3 | Lightning Shard x5 Wind Shard x4 |
Oasis Flora Interior Wall | Undyed Woolen Cloth x4 Woolen Yarn x3 Mortar x3 | Lightning Shard x5 Wind Shard x4 |
Striped Interior Wall | Undyed Felt x4 Woolen Yarn x3 Mortar x3 | Lightning Shard x6 Wind Shard x5 |
Classic Interior Wall | Undyed Felt x4 Twinthread x7 Mortar x3 | Lightning Crystal x3 Wind Crystal x2 |
Tatami Mat | Rush Grass x3 Straw x3 Cotton Yarn x3 Fieldcraft Demimateria I x2 | Lightning Crystal x3 Wind Crystal x2 |
Riviera Cushion | Waterfowl Feather x3 Undyed Woolen Cloth x2 Twinthread x3 Fieldcraft Demimateria II x3 | Lightning Cluster Wind Cluster |
Glade Cushion | Waterfowl Feather x3 Undyed Woolen Cloth x2 Twinthread x3 Fieldcraft Demimateria II x3 | Lightning Cluster Wind Cluster |
Oasis Cushion | Waterfowl Feather x3 Undyed Woolen Cloth x2 Twinthread x3 Fieldcraft Demimateria II x3 | Lightning Cluster Wind Cluster |
Double Feather Bed | Waterfowl Feather x6 Vanya Silk x3 Mahogany Lumber x2 Darksteel Nugget x2 Fieldcraft Demimateria II x2 | Lightning Cluster Wind Cluster |
Straw Capeline | Straw x3 Twinthread x2 Fieldcraft Demimateria I x5 | Lightning Crystal x3 Wind Crystal x2 |
Pearl Roselle Capeline | Straw x3 Twinthread Pearl Roselle Fieldcraft Demimateria I x5 | Lightning Crystal x3 Wind Crystal x2 |
Crescent Moon Nightcap | Mist Silk Twinthread Fieldcraft Demimateria II x5 | Lightning Cluster Wind Cluster |
Crescent Moon Cone | Mist Silk Floss Silk Fieldcraft Demimateria II x5 | Lightning Cluster Wind Cluster |
Crescent Moon Nightgown | Mist Silk x2 Twinthread Fieldcraft Demimateria II x5 | Lightning Cluster Wind Cluster |
Crescent Moon Bottoms | Mist Silk Twinthread Fieldcraft Demimateria II x5 | Lightning Cluster Wind Cluster |
Crescent Moon Slippers | Mist Silk Floss Silk Rubber Fieldcraft Demimateria II x5 | Lightning Cluster Wind Cluster |
Intricate Silver Brocade | Silver Brocade Fieldcraft Demimateria III x2 | Lightning Shard x12 Wind Shard x11 |
Augmented Cashmere Robe of Casting | Cashmere Robe of Casting Battlecraft Demimateria III Battlecraft Demimateria II x10 Cashmere Cloth x2 | Lightning Cluster x2 Wind Cluster |
Augmented Cashmere Robe of Healing | Cashmere Robe of Healing Battlecraft Demimateria III Battlecraft Demimateria II x10 Cashmere Cloth x2 | Lightning Cluster x2 Wind Cluster |
Alchemist
Item | material | crystal |
Bisque Flooring | Mudstone x6 Potter's Clay x6 Mortar x4 | Water Shard x2 Lightning Shard x2 |
Wall Planter | Island Seedling x3 Walnut Lumber x2 Iron Rivets x2 Humus x3 | Water Shard x3 Lightning Shard x2 |
Rounded Shrub | Shroud Seedling x6 Growth Formula Gamma x6 | Water Shard x4 Lightning Shard x3 |
Planter Partition | Island Seedling x3 Mahogany Lumber x4 Elm Lumber x4 Humus x3 | Water Shard x5 Lightning Shard x4 |
Water Lilies | Young Water Lily x3 Potter's Clay x6 Growth Formula Gamma x5 | Water Shard x5 Lightning Shard x4 |
Planter Box | Shroud Seedling x3 Rosewood Lumber x3 Growth Formula Gamma x3 Potter's Clay x3 | Water Shard x6 Lightning Shard x5 |
Potted Dragon Tree | Desert Seedling x3 Spruce Lumber x4 Darksteel Nugget x4 Humus x3 | Water Crystal x3 Lightning Crystal x2 |
Glade Hedgewall | Shroud Seedling x15 Rosewood Lumber x30 Growth Formula Delta x15 | Water Shard x28 Lightning Shard x24 |
Potted Umbrella Fig | Umbrella Fig Seeds x3 Potter's Clay x3 Humus x3 Growth Formula Delta Concentrate x4 | Water Cluster Lightning Cluster |
Concentrated Spirits of Salt | Spirits of Salt Fieldcraft Demimateria III x2 | Water Shard x12 Lightning Shard x11 |
Gallant Armor Augmentation | Terminus Putty Wolfram Square Wolfram Ingot Darksteel Ingot x2 | Water Crystal x7 Lightning Crystal x5 |
Temple Attire Augmentation | Terminus Putty Saurian Leather Wolfram Ingot Hard Hippogryph Leather Darksteel Ingot | Water Crystal x7 Lightning Crystal x5 |
Fighter's Armor Augmentation | Terminus Putty Wolfram Square Wolfram Ingot Darksteel Ingot x2 | Water Crystal x7 Lightning Crystal x5 |
Drachen Armor Augmentation | Terminus Putty Wolfram Square Ancient Lumber Darksteel Ingot Treated Spruce Lumber | Water Crystal x7 Lightning Crystal x5 |
Choral Attire Augmentation | Terminus Putty Saurian Leather Ancient Lumber Hard Hippogryph Leather Treated Spruce Lumber | Water Crystal x7 Lightning Crystal x5 |
Wizard's Attire Augmentation | Terminus Putty Saurian Leather Gold Ingot Hard Hippogryph Leather Rose Gold Ingot | Water Crystal x7 Lightning Crystal x5 |
Healer's Attire Augmentation | Terminus Putty Cashmere Cloth Ancient Lumber Vanya Silk Treated Spruce Lumber | Water Crystal x7 Lightning Crystal x5 |
Evoker's Attire Augmentation | Terminus Putty Cashmere Cloth Gold Ingot Vanya Silk Rose Gold Ingot | Water Crystal x7 Lightning Crystal x5 |
Scholar's Attire Augmentation | Terminus Putty Cashmere Cloth Gold Ingot Vanya Silk Rose Gold Ingot | Water Crystal x7 Lightning Crystal x5 |
Tremor Knuckles | Demimateria of Crags x3 Battlecraft Demimateria III x10 Crag Heart Terminus Putty x10 Uraeus Leather | Earth Crystal x12 |
Tremor Axe | Demimateria of Crags x3 Battlecraft Demimateria III x10 Crag Heart Terminus Putty x10 Spoken Blood | Earth Crystal x12 |
Tremor Spear | Demimateria of Crags x3 Battlecraft Demimateria III x10 Crag Heart Terminus Putty x10 Shark Oil | Earth Crystal x12 |
Tremor Bow | Demimateria of Crags x3 Battlecraft Demimateria III x10 Crag Heart Terminus Putty x10 Raptor Sinew | Earth Crystal x12 |
Malevolent Moggle Mogwand | Demimog Demimateria x3 Battlecraft Demimateria III x10 Kingly Whisker Terminus Putty x10 Growth Formula Delta | Water Cluster x2 Lightning Cluster |
Tremor Cane | Demimateria of Crags x3 Battlecraft Demimateria III x10 Crag Heart Terminus Putty x10 Growth Formula Delta | Earth Crystal x12 |
Tremor Cudgel | Demimateria of Crags x3 Battlecraft Demimateria III x10 Crag Heart Terminus Putty x10 Amber | Earth Crystal x12 |
Inferno Grimoire | Demimateria of the Inferno x3 Battlecraft Demimateria III x10 Inferno Horn Terminus Putty x10 Enchanted Gold Ink | Fire Crystal x12 |
Inferno Codex | Demimateria of the Inferno x3 Battlecraft Demimateria III x10 Inferno Horn Terminus Putty x10 Enchanted Gold Ink | Fire Crystal x12 |
Will of the Vortex | Demimateria of the Vortex x3 Battlecraft Demimateria III x10 Vortex Feather Terminus Putty x10 Enchanted Gold Ink | Wind Crystal x12 |
Embrace of the Vortex | Demimateria of the Vortex x3 Battlecraft Demimateria III x10 Vortex Feather Terminus Putty x10 Enchanted Gold Ink | Wind Crystal x12 |
The Greater Key of Tremors | Demimateria of Crags x3 Battlecraft Demimateria III x10 Crag Heart Terminus Putty x10 Enchanted Gold Ink | Earth Crystal x12 |
The Holy Key of Tremors | Demimateria of Crags x3 Battlecraft Demimateria III x10 Crag Heart Terminus Putty x10 Enchanted Gold Ink | Earth Crystal x12 |
Majestic Moggle Mogtome | Demimog Demimateria x3 Battlecraft Demimateria III x10 Kingly Whisker Terminus Putty x10 Enchanted Gold Ink | Water Cluster x2 Lightning Cluster |
Munificent Moggle Mogtome | Demimog Demimateria x3 Battlecraft Demimateria III x10 Kingly Whisker Terminus Putty x10 Enchanted Gold Ink | Water Cluster x2 Lightning Cluster |
Tremor Shield | Demimateria of Crags x3 Battlecraft Demimateria III x10 Crag Heart Terminus Putty x10 Cobalt Ingot | Earth Crystal x12 |
Culinarian
Item | material | crystal |
Rich Tomato Relish | Spicy Tomato Relish Fieldcraft Demimateria III x2 | Fire Shard x12 Water Shard x11 |