Charaktere

Charakter

Profil

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Volk / Stamm / Geschlecht

Au Ra
Xaela / ♂

Namenstag

22. Sonne im 5. Lichtmond

Schutzgott

Halone - Die Furie

Stadtstaat

Ul'dah

Staatliche Gesellschaft

Legion der Unsterblichen / Zweiter Legionsfähnrich

ATTRIBUTE

Stärke122
Geschick227
Konstitution568
Intelligenz614
Willenskraft236

ANGRIFF

Kritische Treffer523
Entschlossenheit355
Direkter Treffer551

ABWEHR

Verteidigung319
Magieabwehr554

PHYSISCHE ATTRIBUTE

Stärke der Attacke122
Schnelligkeit352

MAGIE

Offensivmagie614
Heilmagie236
Zaubertempo443

ROLLE

Unbeugsamkeit352
Frömmigkeit217

Stufe 59

  • 60
  • -
  • -
  • 64
  • -
  • -
  • -
  • -
  • -
  • -
  • 8
  • 50
  • -
  • -
  • -
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  • 33
  • -
  • 7
  • -
  • 59
  • -
  • 15
  • 53
  • 58
  • 57
  • 62
  • 35
  • 56
  • 52
  • 53
  • 57
  • 38
  • 43
  • LP

    6021
  • MP

    10000

Vorstellung

Juran is a swordsman who views himself as both a protector and a guardian, struggling with a dark, aetheric force within him that fuels his incredible strength but also stirs a dangerous bloodlust. Initially seeing this power as a gift, Juran soon learned it was a curse after a devastating battle where his loss of control caused untold destruction. This realization set him on a path to suppress the aetheric corruption that surges through him during combat.

In battle, Juran begins with the disciplined style of a trained warrior, maintaining precise control over his movements and the flow of aether in his body. But as combat intensifies, the unstable power inside him surges, turning him from a protector into an unstoppable force. His controlled strikes become wild and frenzied, driven by the bloodlust he fears could one day consume him entirely. After such battles, Juran retreats, overwhelmed by guilt and shame, seeking to regain balance through solitude and introspection.

At his side is Kazuhiro, his closest friend and opposite in nature. Where Juran wrestles with chaos and darkness, Kazuhiro is a calming, steady presence who helps realign Juran’s focus. With a simple, grounding gesture—a tap of his sword’s hilt—Kazuhiro reminds Juran of his duty and path, serving as his tether to the world and the light within him.

Juran's quest to master all forms of combat is not merely about power but a way to channel the dangerous surge of aether into something constructive. He believes that by mastering both the light and dark aspects of fighting, he can find the balance he needs to suppress his bloodlust and protect those he loves.

He carries with him a small shard of a forgotten crystal, a relic from early in his journey that resonates with both his light and dark sides. This shard serves as a reminder of the delicate balance he must maintain, guiding him toward redemption. Ultimately, Juran seeks peace not just for himself but for the world he strives to protect, fearing the day he might lose control completely.

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