Being that life keeps me a busy little bee, I've had less time and energy to keep up with a lot of people on endgame content.
So the past couple days, I've been getting a few things done towards my relic weapon, which included doing Chimera, which was pretty friggin' cool... and Amdapor Keep.
Amdapor felt a little stressful because we realized that we were trying to get it done preeeeeeetty close to maintenance time. But we did it!!! The fights actually weren't too bad, and I don't think I struggled too much with the boss fights... except Demon Wall.
Demon Wall was terrifying in general. The thing looks friggin' creepy. So that was unnerving enough. The moving back and forth between the side and middle wasn't too bad... I'm used to that sort of dance. The push back wasn't so bad... But that thing getting closer kind of threw me at some points...
Y'know... That thing looking like the stuff of nightmares really was the only thing that set everything else off. Basically the wipes we had, actually ended up happening because of some new mechanic I hadn't goten used to throwing me off, because I'd end up staring like a deer in headlights at that... THING... for a moment too long... which would be too late to get that heal off.
So really, the factor of failure here is fear itself. Pretty pathetic, now that I think on it.
I've finally gotten a little more used to those fluffy rape-faced dust bunnies in Copperbell Mines, even though they still give me the heebie jeebies... so perhaps a few more runs of Amdapor Keep will get me used to this creepy fucker.
I'd heard horror stories about how difficult Demon Wall is as a fight a few months back, but the fight itself wasn't difficult to understand, which makes me more frustrated and ashamed of myself. I really feel like if my head were in the right place, I could have performed better right off the bat.
Has anyone else had emotions get in the way of performance like this? I know it's easy for anger to affect gameplay... but fear? This just feels lame. A grown woman shouldn't be scared of something like this. I shouldn't be freezing up at Demon Wall. I hope next time, it's easier.
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Nah, the fight's built to be pretty intimidating. It seems to be built around trying to trick you into letting down your guard and lose your focus, but once you realize that it's pretty much all trickery to get you to lose track of the pattern, it's not so bad at all.
Of course, there's still the issue of big red circles of Paralysis to deal with, but that's not so bad. Just keep track of the black lines and remember when the next Repel is.
Hee hee, that makes me feel better. I'll work harder to not be such a wuss. I was able to get the basic pattern down... but the thought of the Repels, aka the scary, creepy, gross-looking thing getting CLOSER to me... -shudder- Creeps me out!
Gotta put my Big Girl Bloomers on!!! >:O
it was a bit different for me. facing demon wall was always a rush for me ever since I first fought him in ff7(it was so funny tossing him in the air with cloud's LB). Then I met him again in ff12 and oh he was a toughie but I enjoyed the challenge nevertheless. Im so glad to see him again in ff14 and have the same feeling again :D
Honestly, it's been so long since I've played 7, I've forgotten about him... and I never got the chance to play 12. So this reaction was pretty fresh for me. Brilliant graphics and all made him a frightening sight to behold!!